{"fariType":"character","id":"fe9fedac-c4cb-45d3-982f-7e87f4d14a5a","lastUpdated":1649011991,"name":"The Hacker - Velho Lich","pages":[{"id":"6424e013-5fac-4624-b5db-5a1a9a5f901f","label":"THE CLEANER","rows":[{"columns":[{"sections":[{"id":"313f9be8-77b0-4132-9f66-c3aaa6197a08","label":"ID","blocks":[{"id":"2070032c-a280-4ddf-834a-113ea428fe59","label":"","type":"Image","meta":{"helperText":"Click to add a character image"},"value":""},{"id":"13602b86-f418-4b95-860d-86d73d490d6e","label":"ALIASES","type":"Text","value":"","meta":{"helperText":"Write your character's known aliases"}},{"id":"3b823cfa-a228-4369-b821-101e815e1bf6","label":"FIGHT","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"330ae405-d1e3-472b-978d-ad8b7672998e","label":"MANIPULATE","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"c3b43234-1f9f-48ae-8e10-9cb4ab58fbd5","label":"MANEUVER","type":"Skill","value":"0","meta":{"commands":["4dF"]}},{"id":"151500d7-046d-46b9-af56-9923aa370a60","label":"OBSERVE","type":"Skill","value":"0","meta":{"commands":["4dF"],"helperText":"Pick one means spread from the following:
- Fight +3, Manipulate +2, Maneuver +1, Observe +2;
- Fight +3, Manipulate +1, Maneuver +2, Observe +2;
- Fight +2, Manipulate +2, Maneuver +1, Observe +3.
"}}]}]},{"sections":[{"id":"d1d941c0-931c-43dc-be50-eb4ccdc9c025","label":"ASPECTS","blocks":[{"id":"074993ca-ae68-4abf-823d-342de3bd1135","label":"SOCIAL CLASS","type":"Text","value":"La Société","meta":{"helperText":"Do not edit this."}},{"id":"208b3e2e-a3bc-407f-8868-d184e73205fc","label":"PLAYSHEET","type":"Text","value":"The Cleaner","meta":{"helperText":"Do not edit this."}},{"id":"f35e87c2-62f2-4d84-91f4-d3d885c8b959","label":"WHAT MAKES YOU THE BEST CLEANER IN PARIS NOUVEAU?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"39d147d9-ef34-4b40-8413-b4b8a8eb6ff5","label":"WHY DO YOU KILL SO OFTEN?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"a5773faf-63ba-4211-b30d-1cde4f0a709f","label":"WHO IS THE ONE PERSON YOU TRUST?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"64ae9028-b686-41f9-aefa-f40ae4dedcdc","label":"WHO DO YOU WISH YOU COULD REMOVE FROM PLAY, BUT CAN’T?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"a8db09d6-3b5f-41b8-b69b-e5e9c6bccc63","label":"WHY DID YOU JOIN LA RÉSISTANCE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}}]}]},{"sections":[{"id":"338082b3-0918-42e9-bf53-f2ae353fb694","label":"REFRESH","blocks":[{"id":"8d4d306d-9b61-4c40-a21c-6af86b734909","label":"FATE POINTS / REFRESH","type":"PointCounter","meta":{"max":"2","isMainPointCounter":false,"helperText":"Characters are created with 2 Refresh, but they can spend 1 Refresh to get one additional Stunt. At game session beginning, a character has Fate Points equal to their Refresh."},"value":"0"}]},{"id":"354f13ea-861f-4d68-91ec-86227f58ccae","label":"CONDITIONS","blocks":[{"id":"97d7dc4b-3d32-46b5-9580-ca1259895dea","label":"ANGRY","type":"Text","value":"The person who made you Angry gets a boost against you.","meta":{"checked":false,"helperText":""}},{"id":"cb5176a5-ead2-4554-b6b6-124795e7ee79","label":"WOUNDED","type":"Text","value":"The GM’s Budget increases by 1.","meta":{"checked":false}},{"id":"0a636e3e-22ac-42f7-8324-0cd9e375eaf8","label":"DEPLETED","type":"Text","value":"Your refresh drops to zero. Lose half your current fate points, rounded up.","meta":{"checked":false}},{"id":"f5c5b631-748c-4dc7-b4ed-b0bf2f692bd6","label":"COMPROMISED","type":"Text","value":"Whenever you buy equipment, the GM gains blowback equal to the cost of the equipment.","meta":{"checked":false}},{"id":"3e9feb8a-bd7a-436b-b14f-1d3fecd0c295","label":"MARKED FOR DEATH","type":"Text","value":"If the GM takes you out, she can pay 5 blowback to remove you from play permanently. If a PC takes you out, they can spend a fate point to do the same.","meta":{"checked":false,"helperText":""}}]}]}]},{"columns":[{"sections":[{"id":"cf537100-a6ae-47c4-a043-dec7ad4b7d56","label":"STUNTS","blocks":[{"id":"ec0b3c3b-f715-4659-af3f-5662f5d42c8c","label":"GREAT WEALTH","type":"Text","value":"Because I have great wealth, equipment that I buy costs 1 point less, to a minimum of 1.","meta":{"checked":true,"helperText":"You start with this Stunt for free. Choose two more Stunts from below. You can reduce your Refresh to 1 to get one additional Stunt."}},{"id":"f166be5a-ed9a-4ba7-b1ae-1ac5a4d1205e","label":"STEALTH AUGMENTATIONS","type":"Text","value":"Because I have stealth augmentations, I can spend a fate point to disappear from a scene. I can show up during a later exchange in a different zone.","meta":{"checked":false}},{"id":"87476e88-74cb-4a3c-9c9e-23118603704d","label":"INFORMATION NETWORK","type":"Text","value":"Because I have an information network, when I create a prep advantage with Manipulate, I tie another boost to it as long as I can access my network of spies.","meta":{"checked":false}},{"id":"f8158e4d-8796-4a95-b0a4-f51edd51b75b","label":"SERVE MY MASTERS","type":"Text","value":"Because I serve my masters, I can call upon my corporate sponsor to get me out of trouble, once per mission. Their help, however, is never free.","meta":{"checked":false}},{"id":"cdacb124-93b8-4a68-b785-2a0acedb1f62","label":"KILL WITHOUT HESITATION","type":"Text","value":"Because I kill without hesitation, when I successfully cause physical harm, I can give the GM 1 blowback to force my opponent to mark an extra condition, provided my intent is to kill.","meta":{"checked":false}},{"id":"dc6f886a-5e2e-43c9-b5b6-aadd6a10afae","label":"SLIPPERY","type":"Text","value":"Because I’m slippery, I get +2 to avoid detection with Maneuver.","meta":{"checked":false}}]}]}]},{"columns":[{"sections":[{"id":"56682115-5f0f-4a09-8c29-40392b04504b","label":"ADVANCEMENT","blocks":[{"id":"cbae8aa8-951f-4b51-b878-e453664f1925","label":"ADVANCEMENT POINTS","type":"SlotTracker","meta":{},"value":[{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false}]},{"id":"c9215204-5d47-4b26-b4f7-524178527143","label":"THE CLEANER ADVANCEMENTS","type":"Text","value":"During a mission, if my advancement track becomes full, I can immediately clear it to gain 5 fate points.\n\nAt the end of a mission, I earn one advancement point per true statement:\n\n- I killed someone without being detected;\n- I disposed of evidence of wrongdoing;\n- I struck from a position of advantage or hiding.\n\nDuring a debrief, if my advancement track is full, I can clear it to advance.\n","meta":{"width":0.5,"helperText":"Do not edit this."}},{"id":"c88024ba-06eb-4537-a1db-24095007ec58","label":"SECRET CARD ADVANCEMENTS","type":"Text","value":"","meta":{"width":0.5,"helperText":"Write your character's secret card advancement conditions"}}]}]}]}]},{"id":"1a1e3601-1ec9-422a-aea3-2a3d5051fed4","label":"THE BLUEBLOOD","rows":[{"columns":[{"sections":[{"id":"42e1910f-f556-4eb1-beaa-cb9ee0d4d21d","label":"ID","blocks":[{"id":"5af557b2-f4f6-47a5-b771-410aa7b16e0b","label":"","type":"Image","meta":{"helperText":"Click to add a character image"},"value":""},{"id":"d09216fd-982e-4417-b436-7e73744bf03f","label":"ALIASES","type":"Text","value":"","meta":{"helperText":"Write your character's known aliases"}},{"id":"4af7080d-e00c-4a69-8796-876e8c2798ff","label":"FIGHT","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"62070f08-aedc-4b00-9b8b-3d843eb375f6","label":"MANIPULATE","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"11322611-b567-416f-9e35-22f84e27ffa0","label":"MANEUVER","type":"Skill","value":"0","meta":{"commands":["4dF"]}},{"id":"6fa3af92-f52e-4ebb-b2c6-6fba27f5afcc","label":"OBSERVE","type":"Skill","value":"0","meta":{"commands":["4dF"],"helperText":"Pick one means spread from the following:
- Fight +1, Manipulate +3, Maneuver +2, Observe +2;
- Fight +2, Manipulate +3, Maneuver +2, Observe +1;
- Fight +1, Manipulate +2, Maneuver +2, Observe +3.
"}}]}]},{"sections":[{"id":"a077bfc2-3e61-44e3-8269-7ec01810bfd1","label":"ASPECTS","blocks":[{"id":"e9649cbe-6999-481c-b906-a63ab22e312f","label":"SOCIAL CLASS","type":"Text","value":"La Société","meta":{"helperText":"Do not edit this."}},{"id":"b22e0c6a-30d9-41f4-addb-e008ae04b6e8","label":"PLAYSHEET","type":"Text","value":"The Blueblood","meta":{"helperText":"Do not edit this."}},{"id":"6dec4d8a-4d60-492c-8a75-69f34b9b965b","label":"WHERE DOES YOUR WEALTH AND PRIVILEGE COME FROM?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"8de26d62-1a1a-4a42-9725-42eae099f520","label":"WHAT DO YOU WANT, BUT CAN’T BUY?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"37475366-01a3-4c7c-8cdd-2829ca81a79e","label":"WHO DO YOU RELY UPON TO GET YOU THE THINGS YOU WANT?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"5d114695-1916-4b6a-8a41-6d59cdd7dd6c","label":"WHO’S LOOKING TO USURP YOUR RIGHTFUL PLACE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"cf3d6d46-247a-4339-af69-0baa04649c92","label":"WHY DID YOU JOIN LA RÉSISTANCE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}}]}]},{"sections":[{"id":"0c675d72-84f2-4db9-a6b6-8e86c5e2449a","label":"REFRESH","blocks":[{"id":"b39d7fe1-7aed-48ba-a93d-bb75075972ef","label":"FATE POINTS / REFRESH","type":"PointCounter","meta":{"max":"2","isMainPointCounter":false,"helperText":"Characters are created with 2 Refresh, but they can spend 1 Refresh to get one additional Stunt. At game session beginning, a character has Fate Points equal to their Refresh."},"value":"0"}]},{"id":"2ca1747a-0a12-48a3-8b41-d4be0537659d","label":"CONDITIONS","blocks":[{"id":"8b24a169-d2e3-4c2b-8732-ef295ca34a37","label":"ANGRY","type":"Text","value":"The person who made you Angry gets a boost against you.","meta":{"checked":false,"helperText":""}},{"id":"41bdca4e-a754-4c2d-8ca8-be23d05d557a","label":"WOUNDED","type":"Text","value":"The GM’s Budget increases by 1.","meta":{"checked":false}},{"id":"33e5cc44-b10a-405a-ae6d-a00b16a6c408","label":"DEPLETED","type":"Text","value":"Your refresh drops to zero. Lose half your current fate points, rounded up.","meta":{"checked":false}},{"id":"0a83dd17-6261-4a4e-aa52-79b63eb31167","label":"COMPROMISED","type":"Text","value":"Whenever you buy equipment, the GM gains blowback equal to the cost of the equipment.","meta":{"checked":false}},{"id":"b1eaec9a-233e-4921-a572-66836efee80f","label":"MARKED FOR DEATH","type":"Text","value":"If the GM takes you out, she can pay 5 blowback to remove you from play permanently. If a PC takes you out, they can spend a fate point to do the same.","meta":{"checked":false,"helperText":""}}]}]}]},{"columns":[{"sections":[{"id":"970119dd-78fb-4204-b9d5-04de8c706fe3","label":"STUNTS","blocks":[{"id":"7e6c30fe-6a8a-48c0-be35-6093e83c1125","label":"GREAT WEALTH","type":"Text","value":"Because I have great wealth, equipment that I buy costs 1 point less, to a minimum of 1.","meta":{"checked":true,"helperText":"You start with this Stunt for free. Choose two more Stunts from below. You can reduce your Refresh to 1 to get one additional Stunt."}},{"id":"6a913011-d306-4525-8b5c-8b2c1efa891e","label":"MONEY TALKS","type":"Text","value":"Because money talks, whenever I buy equipment, I can reduce the cost by 1, to a minimum of 1. If I do, the GM gets 2 blowback.","meta":{"checked":false}},{"id":"1ffe4c68-821d-4ccd-9c18-1236c31c16b9","label":"DEAL IN FAVORS","type":"Text","value":"Because I deal in favors, when I gain the advantage in a social situation, I gain another boost.","meta":{"checked":false}},{"id":"d8464a7a-6eb6-4bcc-8d97-4be00ee554ea","label":"CAMERA LOVES ME","type":"Text","value":"Because the camera loves me, I can make a Manipulate or Maneuver prep advantage without spending a prep action, but only if I tell the press something juicy, giving 5 blowback to the GM. ","meta":{"checked":false}},{"id":"756c277f-4bac-4c6f-a7be-481a620cdf83","label":"BODYGUARDS","type":"Text","value":"Because I have bodyguards, I can bring them into any conflict, once per mission. If I do, they’re an aspect with a tied boost. I’ll work with the GM to make sure their inclusion makes sense in the scene.","meta":{"checked":false}},{"id":"355c4a1c-658d-4dc4-b03f-758b88608ab4","label":"WORDS CUT","type":"Text","value":"Because words cut, when I successfully cause harm in a social situation, I can give the GM 1 blowback to force my opponent to mark an extra condition.","meta":{"checked":false}}]}]}]},{"columns":[{"sections":[{"id":"0f4d89f7-b4ca-4160-ad7c-4c78e665c277","label":"ADVANCEMENT","blocks":[{"id":"89ca6e13-0534-4639-817f-5ba867c576b3","label":"ADVANCEMENT POINTS","type":"SlotTracker","meta":{},"value":[{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false}]},{"id":"b3a51385-fc80-4c8e-81d8-02cb4b78f405","label":"THE BLUEBLOOD ADVANCEMENTS","type":"Text","value":"During a mission, if my advancement track becomes full, I can immediately clear it to gain 5 fate points.\n\nAt the end of a mission, I earn one advancement point per true statement:\n\n- I convinced someone to agree with my way of doing things;\n- I used money or influence to solve a problem;\n- I used other people to do my dirty work.\n\nDuring a debrief, if my advancement track is full, I can clear it to advance.\n","meta":{"width":0.5,"helperText":"Do not edit this."}},{"id":"8759904a-9260-414b-b04b-35a0b1f47a54","label":"SECRET CARD ADVANCEMENTS","type":"Text","value":"","meta":{"width":0.5,"helperText":"Write your character's secret card advancement conditions"}}]}]}]}]},{"id":"ce8976c4-3595-4045-bafe-92a2060a5eab","label":"THE OFFICER","rows":[{"columns":[{"sections":[{"id":"354a89f6-5563-4ccc-a4bd-309dc3dde815","label":"ID","blocks":[{"id":"c52d0710-c600-463f-84ef-175ff16dc417","label":"","type":"Image","meta":{"helperText":"Click to add a character image"},"value":""},{"id":"d8e98781-594b-4def-9396-af1deaec3add","label":"ALIASES","type":"Text","value":"","meta":{"helperText":"Write your character's known aliases"}},{"id":"3bf3eeb4-a9fe-4b67-99fb-72b0fe9055d9","label":"FIGHT","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"f6b6dcd7-037e-4a46-9555-fd4b57c5ccc6","label":"MANIPULATE","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"82244093-3c3f-4c7e-8235-e5aa3a6db53c","label":"MANEUVER","type":"Skill","value":"0","meta":{"commands":["4dF"]}},{"id":"fe07d24e-6d6e-4d84-ab02-7e8b15f0d225","label":"OBSERVE","type":"Skill","value":"0","meta":{"commands":["4dF"],"helperText":"Pick one means spread from the following:
- Fight +3, Manipulate +2, Maneuver +2, Observe +1;
-Fight +2, Manipulate +3, Maneuver +1, Observe +2;
- Fight +1, Manipulate +2, Maneuver +2, Observe +3.
"}}]}]},{"sections":[{"id":"d1169b5d-d872-4fc3-9044-243cbb256ef3","label":"ASPECTS","blocks":[{"id":"559110a1-9aa3-4a14-b001-c73c399ce110","label":"SOCIAL CLASS","type":"Text","value":"La Société","meta":{"helperText":"Do not edit this."}},{"id":"81149f5e-5108-45c2-b794-be8a2a3937b6","label":"PLAYSHEET","type":"Text","value":"The Officer","meta":{"helperText":"Do not edit this."}},{"id":"cc1a0da7-7811-4caf-a948-bd5320af7a62","label":"WHAT MILITANT ORGANIZATION ARE YOU IN CHARGE OF?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"ff7983ab-d9b2-41a3-8e96-c5db0fbbb70a","label":"WHY DO YOU DESERVE YOUR POSITION?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"d2032e1c-297a-4705-92fd-7aecdd4854fe","label":"WHAT DO YOU HIDE FROM YOUR SUBORDINATES?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"1728efdc-af32-4b13-947d-14a145655862","label":"WHO IS YOUR GREATEST ENEMY?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"f9b12919-a07a-4144-b7e8-87a913c0d9e8","label":"WHY DID YOU JOIN LA RÉSISTANCE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}}]}]},{"sections":[{"id":"cda69d28-79f9-4d4f-a0bf-5ce33a4019d0","label":"REFRESH","blocks":[{"id":"598e4f39-f98d-4167-8fb4-f329ac005a3b","label":"FATE POINTS / REFRESH","type":"PointCounter","meta":{"max":"2","isMainPointCounter":false,"helperText":"Characters are created with 2 Refresh, but they can spend 1 Refresh to get one additional Stunt. At game session beginning, a character has Fate Points equal to their Refresh."},"value":"0"}]},{"id":"3b5cd95f-fc3a-4429-8cbf-2a8068bb06a5","label":"CONDITIONS","blocks":[{"id":"fd382801-a10e-4a19-9a2b-206ba8e19426","label":"ANGRY","type":"Text","value":"The person who made you Angry gets a boost against you.","meta":{"checked":false,"helperText":""}},{"id":"9944b0c9-7ca4-4e7a-8948-99bfa35c6a9c","label":"WOUNDED","type":"Text","value":"The GM’s Budget increases by 1.","meta":{"checked":false}},{"id":"dbcc6b9c-181b-4a74-9ac4-ac9c436bbc90","label":"DEPLETED","type":"Text","value":"Your refresh drops to zero. Lose half your current fate points, rounded up.","meta":{"checked":false}},{"id":"6e7da99b-2c6a-49f2-9a66-eb83dcd7a2b5","label":"COMPROMISED","type":"Text","value":"Whenever you buy equipment, the GM gains blowback equal to the cost of the equipment.","meta":{"checked":false}},{"id":"aec42ee5-d318-4e47-b127-beeb2e9e782b","label":"MARKED FOR DEATH","type":"Text","value":"If the GM takes you out, she can pay 5 blowback to remove you from play permanently. If a PC takes you out, they can spend a fate point to do the same.","meta":{"checked":false,"helperText":""}}]}]}]},{"columns":[{"sections":[{"id":"41f16bc7-2a00-4772-a3d6-efd50df054c3","label":"STUNTS","blocks":[{"id":"6f07ee4d-f2cb-4b99-b919-f743ce70f266","label":"GREAT WEALTH","type":"Text","value":"Because I have great wealth, equipment that I buy costs 1 point less, to a minimum of 1.","meta":{"checked":true,"helperText":"You start with this Stunt for free. Choose two more Stunts from below. You can reduce your Refresh to 1 to get one additional Stunt."}},{"id":"7d636ac9-cb07-4217-b6ec-90195d5ddbb2","label":"AUTHORITY","type":"Text","value":"Because I have authority, I can have my men accomplish one action for me, without rolling, once per mission. The GM will tell me what consequences I face as a result.","meta":{"checked":false}},{"id":"513ec3d3-19fd-4df9-ab0b-6f3411c6c520","label":"CLEARANCE","type":"Text","value":"Because I have clearance, I can enter a secure area openly, with little trouble. The GM will tell me what consequences I face as a result.","meta":{"checked":false}},{"id":"b7678d9b-cb4e-40d1-8129-9426513a563c","label":"WARRIOR","type":"Text","value":"Because I’m a warrior, I get +2 to cause harm with Fight in close-quarters combat.","meta":{"checked":false}},{"id":"2081e6c3-590d-4d5d-b180-2c9f2a49923d","label":"WAR CHEST","type":"Text","value":"Because I have a war chest, I can become Depleted in order to get equipment with a total cost of 4, without spending fate points. I can do this during a prep scene or even during a mission, provided it makes sense to do so.","meta":{"checked":false}},{"id":"a5e9699c-b257-4d67-bbe2-8e2a8332981d","label":"COMMAND","type":"Text","value":"Because I command, I get +2 to gain the advantage with Fight when I’m engaged in combat with allies or subordinates present.","meta":{"checked":false}}]}]}]},{"columns":[{"sections":[{"id":"2ade8863-cb64-4a06-afb9-a74a7aa3384c","label":"ADVANCEMENT","blocks":[{"id":"8a3ae191-7118-4990-8fb2-b9f2b88f27cb","label":"ADVANCEMENT POINTS","type":"SlotTracker","meta":{},"value":[{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false}]},{"id":"9a6df59e-ebf6-4834-867c-8e719ed495b9","label":"THE OFFICER ADVANCEMENTS","type":"Text","value":"During a mission, if my advancement track becomes full, I can immediately clear it to gain 5 fate points.\n\nAt the end of a mission, I earn one advancement point per true statement:\n\n- I issued an order, and it was obeyed without question;\n- I helped create a plan that our group executed;\n- I used violence to solve a problem.\n\nDuring a debrief, if my advancement track is full, I can clear it to advance.\n","meta":{"width":0.5,"helperText":"Do not edit this."}},{"id":"a283e09f-36d5-494b-a174-28b63fefb7b1","label":"SECRET CARD ADVANCEMENTS","type":"Text","value":"","meta":{"width":0.5,"helperText":"Write your character's secret card advancement conditions"}}]}]}]}]},{"id":"7aa5e9f1-1cec-4886-8085-93eb686179b2","label":"THE HACKER","rows":[{"columns":[{"sections":[{"id":"b8820d15-ec42-47cd-9603-5ee307ecfaba","label":"ID","blocks":[{"id":"2e46ee79-c36a-490f-9f4f-b239683a2dd3","label":"","type":"Image","meta":{"helperText":"Click to add a character image"},"value":""},{"id":"966cc554-29f3-4cac-85c9-d8f2629d780f","label":"ALIASES","type":"Text","value":"","meta":{"helperText":"Write your character's known aliases"}},{"id":"a44c331c-88c2-4516-84d4-85317ab7e8a3","label":"FIGHT","type":"Skill","value":"1","meta":{"commands":["4dF"],"width":1}},{"id":"841a4b35-556c-4932-8f1f-2bf0a0e74be3","label":"MANIPULATE","type":"Skill","value":"3","meta":{"commands":["4dF"],"width":1}},{"id":"110ae99b-da50-47d1-85f7-e2fb345c8081","label":"MANEUVER","type":"Skill","value":"2","meta":{"commands":["4dF"]}},{"id":"6322c7d6-337b-4048-945e-25f592411865","label":"OBSERVE","type":"Skill","value":"2","meta":{"commands":["4dF"],"helperText":"Pick one means spread from the following:
- Fight +1, Manipulate +3, Maneuver +2, Observe +2;
- Fight +2, Manipulate +1, Maneuver +2, Observe +3;
- Fight +1, Manipulate +2, Maneuver +2, Observe +3.
"}}]}]},{"sections":[{"id":"5f4891a0-7cfa-419f-8cda-9bd5d3ff99ef","label":"ASPECTS","blocks":[{"id":"b7f11d3d-7658-40cb-8efd-486f55e2653c","label":"SOCIAL CLASS","type":"Text","value":"Les Citoyens","meta":{"helperText":"Do not edit this."}},{"id":"6ca16497-3482-46cc-aea2-c611fafa3081","label":"PLAYSHEET","type":"Text","value":"The Hacker","meta":{"helperText":"Do not edit this."}},{"id":"94b13a0f-44fd-4b9b-bca4-f26c4f655073","label":"WHAT’S YOUR REPUTATION IN THE INFOSPHERE?","type":"Text","value":"A ponte entre a sua felicidade e a sua realidade","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"b354a1e4-07cf-496b-bdce-32490a17251a","label":"WHAT HACK DO YOU REALLY WISH YOU HADN’T PULLED?","type":"Text","value":"Um mistério a ser resolvido e uma mentira a ser desmentida","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"a3ba0fbf-509a-478c-8cc0-11fb045b3889","label":"WHO DO YOU OFTEN RELY UPON FOR MEATSPACE HELP?","type":"Text","value":"Claudia Maret, aquela que aponta quem morrerá","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"117742ca-48de-4c45-908e-edb6c9193fa1","label":"WHO DO YOU WANT TO TAKE DOWN A PEG OR TWO?","type":"Text","value":"Sangue de Silicio, os colaboracionistas traidores","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"0b91359d-7908-46b3-9401-12d5e145d146","label":"WHY DID YOU JOIN LA RÉSISTANCE?","type":"Text","value":"Trazer paz de espirito pros outros e pra mim","meta":{"helperText":"Answer this question and create an Aspect based on it."}}]}]},{"sections":[{"id":"2ca64f99-8b8d-4083-88bc-84048012f89a","label":"REFRESH","blocks":[{"id":"ecbf791c-0e9a-4b9a-9fef-bf572b117237","label":"FATE POINTS / REFRESH","type":"PointCounter","meta":{"max":"1","isMainPointCounter":false,"helperText":"Characters are created with 2 Refresh, but they can spend 1 Refresh to get one additional Stunt. At game session beginning, a character has Fate Points equal to their Refresh."},"value":"0"}]},{"id":"f88ecc3e-6487-4c86-8dea-42f44e222176","label":"CONDITIONS","blocks":[{"id":"0fa29209-67e4-41d6-9f04-119da11b4704","label":"ANGRY","type":"Text","value":"The person who made you Angry gets a boost against you.","meta":{"checked":false,"helperText":""}},{"id":"b8c7068b-1543-42fa-9293-3b048f951b43","label":"WOUNDED","type":"Text","value":"The GM’s Budget increases by 1.","meta":{"checked":false}},{"id":"e79a5e2d-bd8b-42e8-ae0b-1f2edc98c675","label":"COMPROMISED","type":"Text","value":"Whenever you buy equipment, the GM gains blowback equal to the cost of the equipment.","meta":{"checked":false}},{"id":"f04cfd77-28b5-4750-8d5c-38f9f0465471","label":"BLACKLISTED","type":"Text","value":"Equipment you buy or requisition\ncosts another fate point.\n","meta":{"checked":false}},{"id":"2b7f4eb7-0ee3-4feb-9e02-36cd27cd3d4d","label":"MARKED FOR DEATH","type":"Text","value":"If the GM takes you out, she can pay 5 blowback to remove you from play permanently. If a PC takes you out, they can spend a fate point to do the same.","meta":{"checked":false,"helperText":""}}]}]}]},{"columns":[{"sections":[{"id":"778bd262-33d3-4a3a-90d5-bcf477078454","label":"STUNTS","blocks":[{"id":"6ff28c4a-d72e-4536-8944-414686f4f342","label":"ANOTHER CITIZEN","type":"Text","value":"Because I’m just another citizen, I can ignore the effects of either COMPROMISED or BLACKLISTED until the end of the scene, once per mission. If I do so, the next time I attempt to clear the condition I ignored, my opposition increases by 2.","meta":{"checked":true,"helperText":"You start with this Stunt for free. Choose two more Stunts from below. You can reduce your Refresh to 1 to get one additional Stunt."}},{"id":"3073b9e4-9185-4b4c-a886-9d47badd9970","label":"SPOOF MY MARKERS","type":"Text","value":"Because I can spoof my markers, once per mission I can immediately clear my COMPROMISED condition by giving the GM 2 blowback.","meta":{"checked":true}},{"id":"5a6f48f3-6f6a-416b-bd20-73d27289c3c9","label":"EYES EVERYWHERE","type":"Text","value":"Because I have eyes everywhere, I get +2 to gain the advantage with Observe, provided I can access security cameras & the like.","meta":{"checked":false}},{"id":"71db3b27-1cda-4ee9-bf93-c9a2d336c619","label":"SPIKE THE A/R","type":"Text","value":"Because I can spike the A/R, I can spend a fate point to take out all blanks and agents in one zone without rolling, provided they have active neural casings. The GM gets blowback for each one I take out, though.","meta":{"checked":true}},{"id":"859d36d8-9900-49b5-9810-bb8c0671b934","label":"SPOOF THE A/R","type":"Text","value":"Because I can spoof the A/R, I can enter any scene disguised as someone else. My disguise is an aspect with a tied boost.","meta":{"checked":true}},{"id":"8e83e0c1-f790-4c1f-be01-5b652f9d55c1","label":"SCREEDS ON THE BOARDS","type":"Text","value":"Because I post screeds on the boards, whenever I gain the advantage in a way related to mobilizing the hacker underground of Paris Nouveau, I gain another boost. After I roll, I can gain more boosts by giving the GM 2 blowback per extra boost.","meta":{"checked":false}}]}]}]},{"columns":[{"sections":[{"id":"5c920bce-586e-4255-a641-9b473a19db04","label":"ADVANCEMENT","blocks":[{"id":"1061ad3e-dbd9-46c0-9748-7639e5597b8c","label":"ADVANCEMENT POINTS","type":"SlotTracker","meta":{},"value":[{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false}]},{"id":"ebd41aaa-39ae-4fd2-814c-9d2ebaae25f2","label":"THE HACKER ADVANCEMENTS","type":"Text","value":"During a mission, if my advancement track becomes full, I can immediately clear it to gain 5 fate points.\n\nAt the end of a mission, I earn one advancement point per true statement:\n\n- I obtained valuable or illicit information;\n- I caused havoc within a computerized system;\n- I solved a problem by clever application of my hacking skills.\n\nDuring a debrief, if my advancement track is full, I can clear it to advance.\n","meta":{"width":0.5,"helperText":"Do not edit this."}},{"id":"e1d4f368-693b-4e8b-83d6-6ab04bff8e7b","label":"SECRET CARD ADVANCEMENTS","type":"Text","value":"","meta":{"width":0.5,"helperText":"Write your character's secret card advancement conditions"}}]}]}]}]},{"id":"c5ad9b4d-b6c9-40c0-adc6-b74f527903bf","label":"THE SOLDIER","rows":[{"columns":[{"sections":[{"id":"d034f5c0-4248-4e3e-a482-1bf148390a2b","label":"ID","blocks":[{"id":"f1f4314f-ebb1-4af1-a2cf-52184a92fb03","label":"","type":"Image","meta":{"helperText":"Click to add a character image"},"value":""},{"id":"d96d5a68-3104-407f-a853-1563f19e3721","label":"ALIASES","type":"Text","value":"","meta":{"helperText":"Write your character's known aliases"}},{"id":"ee7a6690-d3e7-4d03-b019-0bc2b0abb6f8","label":"FIGHT","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"91bbda98-9990-464d-88a8-0e5e0b2c765d","label":"MANIPULATE","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"c0a21fa3-a523-47ca-8a25-37746101b544","label":"MANEUVER","type":"Skill","value":"0","meta":{"commands":["4dF"]}},{"id":"1aaa8276-133b-434d-a8a0-d09404dce4a5","label":"OBSERVE","type":"Skill","value":"0","meta":{"commands":["4dF"],"helperText":"Pick one means spread from the following:
- Fight +3, Manipulate +1, Maneuver +2, Observe +2;
- Fight +3, Manipulate +2, Maneuver +2, Observe +1;
- Fight +2, Manipulate +1, Maneuver +2, Observe +3.
"}}]}]},{"sections":[{"id":"278273fe-d049-488f-8006-e94f3fb923ce","label":"ASPECTS","blocks":[{"id":"5efa201c-5477-4732-a903-8eb018a92e69","label":"SOCIAL CLASS","type":"Text","value":"Les Citoyens","meta":{"helperText":"Do not edit this."}},{"id":"af5780b4-39be-448f-a9a9-29572980e305","label":"PLAYSHEET","type":"Text","value":"The Soldier","meta":{"helperText":"Do not edit this."}},{"id":"e4b15d79-0132-4ca0-94ad-8aa095b503d1","label":"WHAT FORM OF VIOLENCE OR BULLYING ARE YOU AN EXPERT AT?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"506408a0-5c19-4146-8f54-a5d258026dcc","label":"WHOSE POSITION DO YOU COVET?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"28e11243-f130-4198-8576-cb886805788b","label":"WHY DON’T YOU RESPECT YOUR SUPERIORS?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"0e3673e3-bfa4-4dab-be02-044eee1e4dfb","label":"WHAT CAUSES YOU TO EMPLOY VIOLENCE THE MOST OFTEN?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"06779051-5a63-415c-8c82-5117c2d131e5","label":"WHY DID YOU JOIN LA RÉSISTANCE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}}]}]},{"sections":[{"id":"83446e1c-a686-41cb-bb5c-00105cd279a6","label":"REFRESH","blocks":[{"id":"de4c6aec-a09c-4681-bce7-06141b4a7015","label":"FATE POINTS / REFRESH","type":"PointCounter","meta":{"max":"2","isMainPointCounter":false,"helperText":"Characters are created with 2 Refresh, but they can spend 1 Refresh to get one additional Stunt. At game session beginning, a character has Fate Points equal to their Refresh."},"value":"0"}]},{"id":"432d3ff6-6daf-4301-ba49-78c3c5465508","label":"CONDITIONS","blocks":[{"id":"31c57bbd-ca1c-4c5d-b56f-13a61206d499","label":"ANGRY","type":"Text","value":"The person who made you Angry gets a boost against you.","meta":{"checked":false,"helperText":""}},{"id":"1b98ff78-9659-4af8-851f-8c8dd0c41075","label":"WOUNDED","type":"Text","value":"The GM’s Budget increases by 1.","meta":{"checked":false}},{"id":"26ac6fdf-5ac3-4b5e-a2d2-2c20c5a14264","label":"COMPROMISED","type":"Text","value":"Whenever you buy equipment, the GM gains blowback equal to the cost of the equipment.","meta":{"checked":false}},{"id":"1011d40f-7131-4a92-88f1-15dbf2747b20","label":"BLACKLISTED","type":"Text","value":"Equipment you buy or requisition\ncosts another fate point.\n","meta":{"checked":false}},{"id":"5b6595da-2317-473e-85cb-b16b5b018833","label":"MARKED FOR DEATH","type":"Text","value":"If the GM takes you out, she can pay 5 blowback to remove you from play permanently. If a PC takes you out, they can spend a fate point to do the same.","meta":{"checked":false,"helperText":""}}]}]}]},{"columns":[{"sections":[{"id":"808f2051-baa5-4eb2-b23b-b9f589e376c6","label":"STUNTS","blocks":[{"id":"f00866f5-140b-4712-af86-97d0347c1efa","label":"ANOTHER CITIZEN","type":"Text","value":"Because I’m just another citizen, I can ignore the effects of either COMPROMISED or BLACKLISTED until the end of the scene, once per mission. If I do so, the next time I attempt to clear the condition I ignored, my opposition increases by 2.","meta":{"checked":true,"helperText":"You start with this Stunt for free. Choose two more Stunts from below. You can reduce your Refresh to 1 to get one additional Stunt."}},{"id":"1a8d86f4-c9f8-496c-94a3-0d74f01464b3","label":"COMBAT TRAINING","type":"Text","value":"Because I have combat training, I get +2 to cause harm with Fight if I intend to kill my target.","meta":{"checked":false}},{"id":"6c33fd32-1a6b-4019-90bd-bc0b53b72c59","label":"BEHAVIORAL CONDITIONING","type":"Text","value":"Because I have been subjected to behavioral conditioning, I get +2 to avoid attempts to gain social or psychological advantages against me.","meta":{"checked":false}},{"id":"d2692cd8-b633-4aec-8a3e-4b459737eb18","label":"FRIENDS ON THE FORCE","type":"Text","value":"Because I have friends on the force, I can call upon them to gain access to a restricted location without too much trouble. The GM will tell me what it costs me.","meta":{"checked":false}},{"id":"df76d1fc-5508-4d96-aeb1-8aa1eca25571","label":"IMPLANTED META-DATA READERS","type":"Text","value":"Because I have implanted meta-data readers, I get +2 to gain the advantage with Observe, provided I’m using the metadata of a person I can see.","meta":{"checked":false}},{"id":"ac51fdb2-439c-4f3c-9cfa-1011bcf7f97d","label":"TACTICAL TRAINING","type":"Text","value":"Because I have tactical training, when I cause harm with Fight and spend boosts, I get +3 instead of +2 for each boost spent.","meta":{"checked":false}}]}]}]},{"columns":[{"sections":[{"id":"d33a4098-3244-4794-9963-39c98a218e01","label":"ADVANCEMENT","blocks":[{"id":"5e6450dc-1a45-405b-be80-ea5134d90aa8","label":"ADVANCEMENT POINTS","type":"SlotTracker","meta":{},"value":[{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false}]},{"id":"d8f46976-ab1b-41f7-bcd5-339f6da9dd56","label":"THE SOLDIER ADVANCEMENTS","type":"Text","value":"During a mission, if my advancement track becomes full, I can immediately clear it to gain 5 fate points.\n\nAt the end of a mission, I earn one advancement point per true statement:\n\n- I obeyed an order without question;\n- I used intimidation or force to solve a problem;\n- I maintained my composure during a chaotic or stressful situation.\n\nDuring a debrief, if my advancement track is full, I can clear it to advance.\n","meta":{"width":0.5,"helperText":"Do not edit this."}},{"id":"b80787b6-8a1c-4586-8215-a15d018582d3","label":"SECRET CARD ADVANCEMENTS","type":"Text","value":"","meta":{"width":0.5,"helperText":"Write your character's secret card advancement conditions"}}]}]}]}]},{"id":"c62b5c69-554d-4d1d-8f33-149094378787","label":"THE MALCONTENT","rows":[{"columns":[{"sections":[{"id":"101502cd-5579-4ca2-8464-392cba4ab7af","label":"ID","blocks":[{"id":"c8c4a8da-ce27-4d6e-a278-0d261f84dad7","label":"","type":"Image","meta":{"helperText":"Click to add a character image"},"value":""},{"id":"c5f39614-97cd-436b-b7da-eba1be4dc191","label":"ALIASES","type":"Text","value":"","meta":{"helperText":"Write your character's known aliases"}},{"id":"f84cc592-3e8b-4f0d-9d8e-3849dbc6d808","label":"FIGHT","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"eea1bc91-4647-4330-824b-36eb6a7651e1","label":"MANIPULATE","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"2153d25f-fa0e-4072-8c77-b887931417f9","label":"MANEUVER","type":"Skill","value":"0","meta":{"commands":["4dF"]}},{"id":"acc1c2a6-7e85-4000-8f57-6700c24a811a","label":"OBSERVE","type":"Skill","value":"0","meta":{"commands":["4dF"],"helperText":"Pick one means spread from the following:
- Fight +3, Manipulate +2, Maneuver +1, Observe +2;
- Fight +2, Manipulate +3, Maneuver +1, Observe +2;
- Fight +1, Manipulate +3, Maneuver +2, Observe +2.
"}}]}]},{"sections":[{"id":"60d3597d-9c25-4c68-8c92-b052813d46c2","label":"ASPECTS","blocks":[{"id":"4a771f44-d22f-444a-a04d-881767c36888","label":"SOCIAL CLASS","type":"Text","value":"Les Citoyens","meta":{"helperText":"Do not edit this."}},{"id":"6375a2df-9d6d-4661-ae57-5818207cca0a","label":"PLAYSHEET","type":"Text","value":"The Malcontent","meta":{"helperText":"Do not edit this."}},{"id":"86ab01d6-26de-4073-95c4-5d2c807b7b63","label":"WHAT MADE YOU BELIEVE THAT ANARCHY IS THE ONLY SOLUTION?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"6a608019-b87f-4e6c-874b-e08a8fd012cf","label":"WHAT CORPORATION OR ORGANIZATION DO YOU WANT TO TEAR DOWN MORE THAN ANY OTHER?\n","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"8d1c4faa-4398-487d-8bc8-c865ca1c699e","label":"WHAT’S THE WORST THING YOU’VE EVER DONE IN SERVICE OF YOUR CAUSE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"48061b5c-3fbe-4dc7-bde4-64fa2696f5c9","label":"WHO IS YOUR MOST RELIABLE ALLY?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"cd05ea80-fb66-4823-81da-c158c2c5ae26","label":"WHY DID YOU JOIN LA RÉSISTANCE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}}]}]},{"sections":[{"id":"b6c24dee-7eeb-4951-bba8-d9d3b43a8c2c","label":"REFRESH","blocks":[{"id":"a11d6be0-9dca-4a79-9153-13a9ae957d04","label":"FATE POINTS / REFRESH","type":"PointCounter","meta":{"max":"2","isMainPointCounter":false,"helperText":"Characters are created with 2 Refresh, but they can spend 1 Refresh to get one additional Stunt. At game session beginning, a character has Fate Points equal to their Refresh."},"value":"0"}]},{"id":"8c186226-7ab7-4df5-9a1b-aa0ff54165bd","label":"CONDITIONS","blocks":[{"id":"64429eac-9c78-46e9-9720-15eec524afd9","label":"ANGRY","type":"Text","value":"The person who made you Angry gets a boost against you.","meta":{"checked":false,"helperText":""}},{"id":"4fca525e-0238-4c27-b68e-eb399dc45880","label":"WOUNDED","type":"Text","value":"The GM’s Budget increases by 1.","meta":{"checked":false}},{"id":"dbd588f7-c546-424a-b607-6c17b67fa65e","label":"COMPROMISED","type":"Text","value":"Whenever you buy equipment, the GM gains blowback equal to the cost of the equipment.","meta":{"checked":false}},{"id":"67f21c50-0c8e-4b78-972c-df141c1a3afb","label":"BLACKLISTED","type":"Text","value":"Equipment you buy or requisition\ncosts another fate point.\n","meta":{"checked":false}},{"id":"b87f32cc-b51b-43dd-9f83-5f37391910de","label":"MARKED FOR DEATH","type":"Text","value":"If the GM takes you out, she can pay 5 blowback to remove you from play permanently. If a PC takes you out, they can spend a fate point to do the same.","meta":{"checked":false,"helperText":""}}]}]}]},{"columns":[{"sections":[{"id":"c622bfd7-fbfd-4a24-ba5c-8c114e0ade6e","label":"STUNTS","blocks":[{"id":"96886a76-270c-475d-a363-62660c39c0b2","label":"ANOTHER CITIZEN","type":"Text","value":"Because I’m just another citizen, I can ignore the effects of either COMPROMISED or BLACKLISTED until the end of the scene, once per mission. If I do so, the next time I attempt to clear the condition I ignored, my opposition increases by 2.","meta":{"checked":true,"helperText":"You start with this Stunt for free. Choose two more Stunts from below. You can reduce your Refresh to 1 to get one additional Stunt."}},{"id":"046e7099-9d16-4cda-afb9-3e9100b2582d","label":"FORTUNE FAVORS THE BOLD","type":"Text","value":"Because fortune favors the bold, I gain a boost whenever I succeed at a reckless or impulsive action.","meta":{"checked":false}},{"id":"116ad853-555c-469e-8a57-bfa327d6910f","label":"CHARISMATIC LEADER","type":"Text","value":"Because I’m a charismatic leader, I gain another boost whenever I gain the advantage with Manipulate, but I must give the boost to someone else. ","meta":{"checked":false}},{"id":"f72d7318-68ba-4ca0-8b8d-7e7fb9cca6ae","label":"VIOLENCE CAN BE USED FOR GOOD","type":"Text","value":"Because violence can be used for good, I get +2 to cause harm with Fight when I firmly believe I’m doing the right thing.","meta":{"checked":false}},{"id":"d0058060-87e2-483e-8f7c-e27117d67957","label":"REPUTATION","type":"Text","value":"Because I have a reputation, when I meet an NPC, I can declare that the NPC has heard of me and respects me, once per mission. This respect is an aspect with three tied boosts.","meta":{"checked":false}},{"id":"86853538-52ff-4a2c-86a5-3e6711572d54","label":"FIGHTING FOR A BETTER WORLD","type":"Text","value":"Because I’m fighting for a better world, I can spend a fate point to cause Citizens and Exiles around me to rise up and fight, once per scene. This gives me +2 to cause harm with Manipulate until the end of the scene, but the GM gets 5 blowback.","meta":{"checked":false}}]}]}]},{"columns":[{"sections":[{"id":"9b260d49-8d2b-4c2b-9a84-ed39c09081cf","label":"ADVANCEMENT","blocks":[{"id":"3bb34da5-3160-45c2-af56-2b5f6083b4e7","label":"ADVANCEMENT POINTS","type":"SlotTracker","meta":{},"value":[{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false}]},{"id":"97f7159e-f298-4424-8cda-b00bde56356a","label":"THE MALCONTENT ADVANCEMENTS","type":"Text","value":"During a mission, if my advancement track becomes full, I can immediately clear it to gain 5 fate points.\n\nAt the end of a mission, I earn one advancement point per true statement:\n\n- I killed an agent of the government;\n- I convinced others to rise up and break their shackles;\n- I gave an impassioned speech about overthrowing our corporate\noverlords.\n\nDuring a debrief, if my advancement track is full, I can clear it to advance.\n","meta":{"width":0.5,"helperText":"Do not edit this."}},{"id":"6d98b2ee-2f02-42f0-824b-c6a532f4ab6a","label":"SECRET CARD ADVANCEMENTS","type":"Text","value":"","meta":{"width":0.5,"helperText":"Write your character's secret card advancement conditions"}}]}]}]}]},{"id":"9a2378ec-4b78-459c-a7a0-3c9e8f837d49","label":"THE EX-CIT","rows":[{"columns":[{"sections":[{"id":"00e92ca0-a80a-45f1-be95-3a58d8b09132","label":"ID","blocks":[{"id":"d1c36a40-5680-49ce-8589-699f977025cf","label":"","type":"Image","meta":{"helperText":"Click to add a character image"},"value":""},{"id":"97b7fe38-9710-4945-b179-d2e9f340753a","label":"ALIASES","type":"Text","value":"","meta":{"helperText":"Write your character's known aliases"}},{"id":"6fd5424a-22c3-4054-8cd9-a676691af942","label":"FIGHT","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"86b80d3d-cdd6-4c45-8fd3-4f506d582ba0","label":"MANIPULATE","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"821827d1-d8c2-4756-aa22-d829ff55ceae","label":"MANEUVER","type":"Skill","value":"0","meta":{"commands":["4dF"]}},{"id":"44b793da-5e83-4ba0-955b-9af53fd8a2d4","label":"OBSERVE","type":"Skill","value":"0","meta":{"commands":["4dF"],"helperText":"Pick one means spread from the following:
- Fight +3, Manipulate +1, Maneuver +2, Observe +2;
- Fight +2, Manipulate +1, Maneuver +3, Observe +2;
- Fight +1, Manipulate +3, Maneuver +2, Observe +2.
"}}]}]},{"sections":[{"id":"925717d4-7de2-4e40-9ea3-f13a590dc9f7","label":"ASPECTS","blocks":[{"id":"1f0dbdcd-c8ba-4bb5-be5c-b391bb5afea1","label":"SOCIAL CLASS","type":"Text","value":"Les Exilés","meta":{"helperText":"Do not edit this."}},{"id":"28bbb51d-c550-4ef7-aefe-d190a1d5c6e7","label":"PLAYSHEET","type":"Text","value":"The Ex-Cit","meta":{"helperText":"Do not edit this."}},{"id":"9cb3e8b8-1ff3-4ac7-94cf-85f648d46aa1","label":"WHY WERE YOU STRIPPED OF YOUR CITIZENSHIP?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"fe1de107-b3ba-4865-a357-ea27844ee2d1","label":"WHO WERE YOU IN YOUR OLD LIFE?\n","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"86663b64-4ec0-4327-b23e-2024af4e440d","label":"WHAT DO YOU DO, NOW THAT YOU LIVE IN EXILE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"e2d47b69-3f2c-4129-b089-0ee5c1734268","label":"WHO HELPED YOU FIND SHELTER AFTER YOU WERE EXILED?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"730fa4dd-4cce-4eed-aba4-a0ce16fe0d46","label":"WHY DID YOU JOIN LA RÉSISTANCE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}}]}]},{"sections":[{"id":"78500b76-ed94-4bbd-a2ce-2c5b41d31c86","label":"REFRESH","blocks":[{"id":"027c6da1-ed32-4215-88f5-b714d9c93cac","label":"FATE POINTS / REFRESH","type":"PointCounter","meta":{"max":"2","isMainPointCounter":false,"helperText":"Characters are created with 2 Refresh, but they can spend 1 Refresh to get one additional Stunt. At game session beginning, a character has Fate Points equal to their Refresh."},"value":"0"}]},{"id":"e764faa7-aa06-4e85-9844-3034ce477efc","label":"CONDITIONS","blocks":[{"id":"68d91490-177b-4ce5-a012-555f8acc4d6f","label":"ANGRY","type":"Text","value":"The person who made you Angry gets a boost against you.","meta":{"checked":false,"helperText":""}},{"id":"ddf7f0bd-97a9-4332-84ad-1993d87991f4","label":"WOUNDED","type":"Text","value":"The GM’s Budget increases by 1.","meta":{"checked":false}},{"id":"1685e837-2d86-4d42-be46-f5cefcd9305e","label":"PERSON OF INTEREST","type":"Text","value":"At the start of every scene, except prep scenes and debriefs, the GM gets 1 blowback.\n","meta":{"checked":false}},{"id":"266faea9-491f-4ba4-b5b3-282e8f06aaed","label":"BLACKLISTED","type":"Text","value":"When you buy or requisition equipment, its cost is 1 point higher.\n","meta":{"checked":false}},{"id":"f6b31903-2a3b-47a9-92ae-4f8c97b42e05","label":"MARKED FOR DEATH","type":"Text","value":"If the GM takes you out, she can pay 5 blowback to remove you from play permanently. If a PC takes you out, they can spend a fate point to do the same.","meta":{"checked":false,"helperText":""}}]}]}]},{"columns":[{"sections":[{"id":"88dd82f6-3ad2-4fdd-a84b-08e2644b341f","label":"STUNTS","blocks":[{"id":"9160aba4-2ebe-4a2a-8977-ba6ccb4effec","label":"FRIEND OF LA RÉSISTANCE","type":"Text","value":"Because I’m a friend of La Résistance, when I requisition equipment from la Résistance, I pay 1 point less, to a minimum of 1. I can also requisition equipment with a cost 1 higher than normal","meta":{"checked":true,"helperText":"You start with this Stunt for free. Choose two more Stunts from below. You can reduce your Refresh to 1 to get one additional Stunt."}},{"id":"b584e8bf-06ef-4c9b-86da-99cf49fc8ccb","label":"NOTHING LEFT TO LOSE","type":"Text","value":"Because I have nothing left to lose, I can mark ANGRY or WOUNDED to get +2 or +4 to a roll, respectively.","meta":{"checked":false}},{"id":"fa405cfc-0f64-479a-a403-fa72a4763323","label":"SELF-SUFFICIENT","type":"Text","value":"Because I’m self-sufficient, I get +1 to any rolls I make when I’m handling something alone.","meta":{"checked":false}},{"id":"6ac4e604-d809-4d44-a4e2-182308bb3a4f","label":"LIVE TO FIGHT ANOTHER DAY","type":"Text","value":"Because sometimes you have to live to fight another day, whenever I concede a conflict, I get another fate point at the end of the scene.","meta":{"checked":false}},{"id":"84018186-10fd-483c-b772-00b085193176","label":"ALWAYS SETTLE MY DEBTS","type":"Text","value":"Because I always settle my debts, whenever I mark a condition because I took harm, I get +2 to cause harm to whoever caused me harm, until the end of the scene.","meta":{"checked":false}},{"id":"53abaa0a-a17f-4910-bf9b-4894360e584d","label":"USED TO ADVERSITY","type":"Text","value":"Because I’m used to adversity, I get +2 to gain the advantage with Fight when I’m going up against superior enemies.","meta":{"checked":false}}]}]}]},{"columns":[{"sections":[{"id":"f96b774f-129f-470a-86de-7e9848f6fe88","label":"ADVANCEMENT","blocks":[{"id":"b4c91f76-7984-4131-821a-ca9e4e39b9ac","label":"ADVANCEMENT POINTS","type":"SlotTracker","meta":{},"value":[{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false}]},{"id":"b10b7f8d-478f-401b-ab29-4ef79057a341","label":"THE EX-CIT ADVANCEMENTS","type":"Text","value":"During a mission, if my advancement track becomes full, I can immediately clear it to gain 5 fate points.\n\nAt the end of a mission, I earn one advancement point per true statement:\n\n- I faced down adversity on my own;\n- I won when the odds were against me;\n- I paid kindness back in kind.\n\nDuring a debrief, if my advancement track is full, I can clear it to advance.\n","meta":{"width":0.5,"helperText":"Do not edit this."}},{"id":"a2091f70-14dd-4661-9176-c910584dc3e0","label":"SECRET CARD ADVANCEMENTS","type":"Text","value":"","meta":{"width":0.5,"helperText":"Write your character's secret card advancement conditions"}}]}]}]}]},{"id":"1dfe0f84-f2a7-4623-8cab-7886cbe1f114","label":"THE NATUREL","rows":[{"columns":[{"sections":[{"id":"55ae174d-233e-4b2d-afdf-c9f4f8a65d9c","label":"ID","blocks":[{"id":"63a6fde3-ae4a-4375-8852-8d3968234d3e","label":"","type":"Image","meta":{"helperText":"Click to add a character image"},"value":""},{"id":"bcd8e6dd-31b4-4f2b-9570-5349592460f7","label":"ALIASES","type":"Text","value":"","meta":{"helperText":"Write your character's known aliases"}},{"id":"8ff7219b-1596-4615-bca6-fce608c8e8a0","label":"FIGHT","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"9697ea5b-77ef-451e-964a-04cee93b1ede","label":"MANIPULATE","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"fbb17e9c-45aa-4184-9335-b5c36fda66d2","label":"MANEUVER","type":"Skill","value":"0","meta":{"commands":["4dF"]}},{"id":"6d5fe48a-1451-47a5-8a6b-dd0b5953cb49","label":"OBSERVE","type":"Skill","value":"0","meta":{"commands":["4dF"],"helperText":"Pick one means spread from the following:
- Fight +3, Manipulate +1, Maneuver +2, Observe +2;
- Fight +2, Manipulate +1, Maneuver +3, Observe +2;
- Fight +2, Manipulate +1, Maneuver +2, Observe +3.
"}}]}]},{"sections":[{"id":"5c8645c4-dfb7-4cfe-b358-8ef8ea0bf257","label":"ASPECTS","blocks":[{"id":"4c4d3e8b-a083-48ca-9a53-ed4043474653","label":"SOCIAL CLASS","type":"Text","value":"Les Exilés","meta":{"helperText":"Do not edit this."}},{"id":"92da5fd1-479d-40eb-8952-7c076e97b1a3","label":"PLAYSHEET","type":"Text","value":"The Naturel","meta":{"helperText":"Do not edit this."}},{"id":"51fb914c-217a-45e8-b28b-e387d4412fc0","label":"WHY DOESN’T YOUR COMMUNITY USE IMPLANTS OF ANY KIND?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"4af67fe2-ecb4-49c2-901a-0569287e54aa","label":"HOW HAVE YOU LEARNED TO BE SELF-SUFFICIENT?\n","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"ce86d7b6-6093-46b7-a171-23b555e7b46a","label":"WHO TAUGHT YOU THE SKILLS YOU USE TO SURVIVE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"abdbd59f-9de2-460f-8b99-1514fdff6c85","label":"WHO HAS DECIDED YOU’RE A THREAT?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"009cd209-b4d5-40a0-a8b5-460ecd2a3b3f","label":"WHY DID YOU JOIN LA RÉSISTANCE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}}]}]},{"sections":[{"id":"a841e264-4c32-4e04-a4a5-4b9186b95122","label":"REFRESH","blocks":[{"id":"5b92bd49-3971-4a53-8004-dbcc74522bd2","label":"FATE POINTS / REFRESH","type":"PointCounter","meta":{"max":"2","isMainPointCounter":false,"helperText":"Characters are created with 2 Refresh, but they can spend 1 Refresh to get one additional Stunt. At game session beginning, a character has Fate Points equal to their Refresh."},"value":"0"}]},{"id":"6a6294eb-0e5e-44bd-8015-7f8736db631d","label":"CONDITIONS","blocks":[{"id":"41b7051e-ace2-44f5-85fd-44c5fff44cd2","label":"ANGRY","type":"Text","value":"The person who made you Angry gets a boost against you.","meta":{"checked":false,"helperText":""}},{"id":"d903adf4-4e5a-40e7-932b-476fb33bdb03","label":"WOUNDED","type":"Text","value":"The GM’s Budget increases by 1.","meta":{"checked":false}},{"id":"2e7614cb-75e1-40ad-8eac-a297aa21f58f","label":"PERSON OF INTEREST","type":"Text","value":"At the start of every scene, except prep scenes and debriefs, the GM gets 1 blowback.\n","meta":{"checked":false}},{"id":"92b31bd7-2ec0-4c38-9dc9-2294bac11144","label":"BLACKLISTED","type":"Text","value":"When you buy or requisition equipment, its cost is 1 point higher.\n","meta":{"checked":false}},{"id":"7084df68-3ab4-4ba8-b7cb-2966438e3e53","label":"MARKED FOR DEATH","type":"Text","value":"If the GM takes you out, she can pay 5 blowback to remove you from play permanently. If a PC takes you out, they can spend a fate point to do the same.","meta":{"checked":false,"helperText":""}}]}]}]},{"columns":[{"sections":[{"id":"eba3a28d-532d-4226-99ac-f6c3d1845cf9","label":"STUNTS","blocks":[{"id":"cb394014-1460-45a4-9b33-c27745b4fcf3","label":"FRIEND OF LA RÉSISTANCE","type":"Text","value":"Because I’m a friend of La Résistance, when I requisition equipment from la Résistance, I pay 1 point less, to a minimum of 1. I can also requisition equipment with a cost 1 higher than normal","meta":{"checked":true,"helperText":"You start with this Stunt for free. Choose two more Stunts from below. You can reduce your Refresh to 1 to get one additional Stunt."}},{"id":"5b2be442-d0d2-4caf-82fd-f41d52c734ab","label":" I MOVE UNSEEN","type":"Text","value":"Because I move unseen, I get +2 to avoid detection with Maneuver.","meta":{"checked":false}},{"id":"bbaca03e-b628-4b7b-af4b-b11094c9829e","label":"OFF THE GRID","type":"Text","value":"Because I’m off the grid, get +2 to avoid attempts to gain the advantage over me when that advantage would be gained by metadata or biometric scanning. ","meta":{"checked":false}},{"id":"777af12f-b4ae-40e4-90e9-e70070a2ae30","label":"KNOW MY ENVIRONMENT","type":"Text","value":"Because I know my environment, whenever I invoke a situation aspect representing an environmental feature, I get +3 instead of +2.","meta":{"checked":false}},{"id":"e4dcd5fb-cb58-4a24-a264-3491bd69d923","label":"BLOOD IS THICKER THAN WATER","type":"Text","value":"Because blood is thicker than water, whenever I enter a scene in which I can call upon my community, I can choose to gain an aspect with a tied boost. The aspect must represent something I could gain from my community.","meta":{"checked":false}},{"id":"25d7fdad-9b36-4db7-8178-1fe1b82d090b","label":"PEOPLE UNDERESTIMATE ME","type":"Text","value":"Because people underestimate me, I get +2 to cause harm with Fight against an opponent who believes himself to be my superior.","meta":{"checked":false}}]}]}]},{"columns":[{"sections":[{"id":"fae3574f-85f9-4e35-a09b-a4fa3d6b0070","label":"ADVANCEMENT","blocks":[{"id":"83f2ec82-ed17-457c-b571-4f871ff3e464","label":"ADVANCEMENT POINTS","type":"SlotTracker","meta":{},"value":[{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false}]},{"id":"8be9e6a4-ed11-411f-87cb-06db7c6de97d","label":"THE NATUREL ADVANCEMENTS","type":"Text","value":"During a mission, if my advancement track becomes full, I can immediately clear it to gain 5 fate points.\n\nAt the end of a mission, I earn one advancement point per true statement:\n\n- I used the environment to my advantage;\n- I supported and cooperated with my allies;\n- I made strides to help my community.\n\nDuring a debrief, if my advancement track is full, I can clear it to advance.\n","meta":{"width":0.5,"helperText":"Do not edit this."}},{"id":"8639d916-4e08-449c-92e2-0bd6d3ccb462","label":"SECRET CARD ADVANCEMENTS","type":"Text","value":"","meta":{"width":0.5,"helperText":"Write your character's secret card advancement conditions"}}]}]}]}]},{"id":"621c2dad-c7ad-443a-b120-099ba388e1c0","label":"THE ARMIGER","rows":[{"columns":[{"sections":[{"id":"2f6b456f-3b49-43bb-ac23-ee0470998b9b","label":"ID","blocks":[{"id":"0598cb1c-d37d-41ab-9384-b32d074b08e8","label":"","type":"Image","meta":{"helperText":"Click to add a character image"},"value":""},{"id":"40c51849-2b51-4797-989a-b654a6eb3d4a","label":"ALIASES","type":"Text","value":"","meta":{"helperText":"Write your character's known aliases"}},{"id":"e3ece479-8833-4d01-b502-ad31ef369c6b","label":"FIGHT","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"aeee893b-986b-490e-9c97-fc73e169c097","label":"MANIPULATE","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"c14cd89b-2161-4df4-922e-ef25118a1aae","label":"MANEUVER","type":"Skill","value":"0","meta":{"commands":["4dF"]}},{"id":"a009d9d6-4036-45f2-8c24-e95d124b9f08","label":"OBSERVE","type":"Skill","value":"0","meta":{"commands":["4dF"],"helperText":"Pick one means spread from the following:
- Fight +3, Manipulate +1, Maneuver +2, Observe +2;
- Fight +2, Manipulate +1, Maneuver +3, Observe +2;
- Fight +2, Manipulate +2, Maneuver +1, Observe +3.
"}}]}]},{"sections":[{"id":"25081b82-c519-45e1-8bdb-468c9096a30c","label":"ASPECTS","blocks":[{"id":"9ba8f840-2583-4f05-89da-3c4438531d4a","label":"SOCIAL CLASS","type":"Text","value":"Les Exilés","meta":{"helperText":"Do not edit this."}},{"id":"c0e4d08d-66e2-4474-a060-8afa07d38f0e","label":"PLAYSHEET","type":"Text","value":"The Armiger","meta":{"helperText":"Do not edit this."}},{"id":"04aee912-27a8-4bea-a6d1-4d428a65e576","label":"WHY DO YOU RELY SO HEAVILY UPON AUGMENTATIONS?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"d0a81fc4-f93a-4c00-8ba8-9bfe9c5fc74c","label":"WHAT IS YOUR MOST DISTURBING PHYSICAL FEATURE?\n","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"8ceac023-b687-4478-81ef-689b143f762d","label":"WHICH AUGMENTATION IS YOUR FAVORITE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"d7f5052d-6175-4240-bd44-3faa12c926d7","label":"WHO ACCEPTS YOU DESPITE YOUR INTIMIDATING PRESENCE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"26a9c860-51d3-445f-94d1-5b21823a6626","label":"WHY DID YOU JOIN LA RÉSISTANCE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}}]}]},{"sections":[{"id":"5146ce3b-3f06-4a5a-8c7a-cae976bdd888","label":"REFRESH","blocks":[{"id":"8a7f4652-434d-4843-a3fd-7ecb314b5de3","label":"FATE POINTS / REFRESH","type":"PointCounter","meta":{"max":"2","isMainPointCounter":false,"helperText":"Characters are created with 2 Refresh, but they can spend 1 Refresh to get one additional Stunt. At game session beginning, a character has Fate Points equal to their Refresh."},"value":"0"}]},{"id":"45c4ea83-a8fd-4e3c-a455-b245a6948f0f","label":"CONDITIONS","blocks":[{"id":"4c1c7ea4-07db-40a3-8072-2c6107567f41","label":"ANGRY","type":"Text","value":"The person who made you Angry gets a boost against you.","meta":{"checked":false,"helperText":""}},{"id":"b6cdace3-fe08-4123-b7aa-8f73e159983e","label":"WOUNDED","type":"Text","value":"The GM’s Budget increases by 1.","meta":{"checked":false}},{"id":"024593af-ac16-42e0-9383-42d9100dd18c","label":"PERSON OF INTEREST","type":"Text","value":"At the start of every scene, except prep scenes and debriefs, the GM gets 1 blowback.\n","meta":{"checked":false}},{"id":"64ed2a98-dc23-4a3b-8d09-08a26b77806b","label":"BLACKLISTED","type":"Text","value":"When you buy or requisition equipment, its cost is 1 point higher.\n","meta":{"checked":false}},{"id":"fdadf735-9ed8-49e1-bc6d-998743b9bfd9","label":"MARKED FOR DEATH","type":"Text","value":"If the GM takes you out, she can pay 5 blowback to remove you from play permanently. If a PC takes you out, they can spend a fate point to do the same.","meta":{"checked":false,"helperText":""}}]}]}]},{"columns":[{"sections":[{"id":"7915e6fa-f872-43c9-969e-de2871ce0d97","label":"STUNTS","blocks":[{"id":"3c3c6492-fe28-4f02-8c93-3a1af85ab04d","label":"FRIEND OF LA RÉSISTANCE","type":"Text","value":"Because I’m a friend of La Résistance, when I requisition equipment from la Résistance, I pay 1 point less, to a minimum of 1. I can also requisition equipment with a cost 1 higher than normal","meta":{"checked":true,"helperText":"You start with this Stunt for free. Choose two more Stunts from below. You can reduce your Refresh to 1 to get one additional Stunt."}},{"id":"28dc7b3a-364e-4690-9763-75137c664655","label":"ARMOR PLATING","type":"Text","value":"Because I’m covered in armor plating, I can spend a fate point to avoid marking a condition caused by physical harm.","meta":{"checked":false}},{"id":"1760ac76-a7d1-467d-b915-dd1d392e16c9","label":"ENGINE OF DESTRUCTION","type":"Text","value":"Because I’m an engine of destruction, I can give the GM 1 blowback to get +2 to a Fight roll. I can do this up to three times on a given roll.","meta":{"checked":false}},{"id":"d2c1df45-f9ec-4de4-b7b5-2e88ebd60b32","label":"ENORMOUS","type":"Text","value":"Because I’m enormous, I get +2 to cause harm with Fight when my size is a factor.","meta":{"checked":false}},{"id":"d3b1f7dc-7533-4ce4-a2e6-ee40392469a5","label":"SCARY","type":"Text","value":"Because I’m , I get +2 to gain the advantage with Fight when I’m intimidating someone.","meta":{"checked":false}},{"id":"4f9d9842-335e-4485-9e41-f71d5aa45bf9","label":"PARIAH","type":"Text","value":"Because I’m a pariah, I can spend a fate point to draw the attention of any NPCs in my zone. When I do this, each of my allies gains a boost.","meta":{"checked":false}}]}]}]},{"columns":[{"sections":[{"id":"47125f2e-3acc-42a4-936f-dfe5a2c5af52","label":"ADVANCEMENT","blocks":[{"id":"a726d61b-5284-4c6c-a7c9-22774990f79f","label":"ADVANCEMENT POINTS","type":"SlotTracker","meta":{},"value":[{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false}]},{"id":"aba886e4-4f91-4f0c-aaf2-5848d920dec8","label":"THE ARMIGER ADVANCEMENTS","type":"Text","value":"During a mission, if my advancement track becomes full, I can immediately clear it to gain 5 fate points.\n\nAt the end of a mission, I earn one advancement point per true statement:\n\n- I made someone uncomfortable or afraid;\n- I caused significant property damage;\n- I solved a problem by using my implants.\n\nDuring a debrief, if my advancement track is full, I can clear it to advance.\n","meta":{"width":0.5,"helperText":"Do not edit this."}},{"id":"8bb80074-1b38-4007-bf55-ff15f4c40014","label":"SECRET CARD ADVANCEMENTS","type":"Text","value":"","meta":{"width":0.5,"helperText":"Write your character's secret card advancement conditions"}}]}]}]}]}],"template":"Blank","version":6,"wide":true,"playedDuringTurn":false,"group":"Fate Masters Uprising tomada 2!"}