{"id":"088daa53-5586-4a1a-8095-32835e52d534","lastUpdated":1649011469,"name":"The Blueblood - Mr. Mickey","pages":[{"id":"1575e199-d8e0-4d70-9a77-15775ea80ced","label":"THE CLEANER","rows":[{"columns":[{"sections":[{"id":"3bea757f-df9a-4073-bdea-16f7e714f863","label":"ID","blocks":[{"id":"239f9a43-1fd7-4cab-afba-83dbf892782b","label":"","type":"Image","meta":{"helperText":"Click to add a character image"},"value":""},{"id":"c2aca3c1-f553-46c4-a09e-944607ad78a8","label":"ALIASES","type":"Text","value":"","meta":{"helperText":"Write your character's known aliases"}},{"id":"33a12153-9206-4c30-adba-c18e2b0b983a","label":"FIGHT","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"d60325b7-e86d-4774-a807-3e4b248f706b","label":"MANIPULATE","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"fa6b2e99-032d-4635-81b4-de6bec7f711e","label":"MANEUVER","type":"Skill","value":"0","meta":{"commands":["4dF"]}},{"id":"fb308bdb-9742-42f6-b0a1-131bddad11c7","label":"OBSERVE","type":"Skill","value":"0","meta":{"commands":["4dF"],"helperText":"Pick one means spread from the following:
- Fight +3, Manipulate +2, Maneuver +1, Observe +2;
- Fight +3, Manipulate +1, Maneuver +2, Observe +2;
- Fight +2, Manipulate +2, Maneuver +1, Observe +3.
"}}]}]},{"sections":[{"id":"1a79a9f1-e4c8-4eeb-8921-50d15a8fa8fe","label":"ASPECTS","blocks":[{"id":"58e7fecb-8469-4efe-8514-111482672274","label":"SOCIAL CLASS","type":"Text","value":"La Société","meta":{"helperText":"Do not edit this."}},{"id":"1f88265e-fe60-4183-a0ca-27815868a51f","label":"PLAYSHEET","type":"Text","value":"The Cleaner","meta":{"helperText":"Do not edit this."}},{"id":"4dc54202-772e-41a1-9fbc-7a4973d1377d","label":"WHAT MAKES YOU THE BEST CLEANER IN PARIS NOUVEAU?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"a7468a12-6bd0-406a-8c1b-d4cb47bf1220","label":"WHY DO YOU KILL SO OFTEN?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"3fb70044-3626-42e5-80f1-6f4900cd594d","label":"WHO IS THE ONE PERSON YOU TRUST?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"a914bc76-e549-415e-a36f-98796a73b22d","label":"WHO DO YOU WISH YOU COULD REMOVE FROM PLAY, BUT CAN’T?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"418c09e0-05df-4155-997a-5f98917c72e6","label":"WHY DID YOU JOIN LA RÉSISTANCE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}}]}]},{"sections":[{"id":"83b795ff-bd0d-4346-bf37-3bd263abc7fd","label":"REFRESH","blocks":[{"id":"5ccb46f3-71db-4c3a-a867-4500a42f5f4e","label":"FATE POINTS / REFRESH","type":"PointCounter","meta":{"max":"2","isMainPointCounter":false,"helperText":"Characters are created with 2 Refresh, but they can spend 1 Refresh to get one additional Stunt. At game session beginning, a character has Fate Points equal to their Refresh."},"value":"0"}]},{"id":"cbc1d3f1-d872-4e07-bab4-256c872a4943","label":"CONDITIONS","blocks":[{"id":"d7fe8b21-281d-4122-a4ab-675cefe04570","label":"ANGRY","type":"Text","value":"The person who made you Angry gets a boost against you.","meta":{"checked":false,"helperText":""}},{"id":"45b8bb73-ad1d-4a33-8708-0997ef5ad3c6","label":"WOUNDED","type":"Text","value":"The GM’s Budget increases by 1.","meta":{"checked":false}},{"id":"277746c7-2ddb-4bb1-ac23-67d63eb75a6f","label":"DEPLETED","type":"Text","value":"Your refresh drops to zero. Lose half your current fate points, rounded up.","meta":{"checked":false}},{"id":"3f749ce7-f5de-445c-b0cd-400590834283","label":"COMPROMISED","type":"Text","value":"Whenever you buy equipment, the GM gains blowback equal to the cost of the equipment.","meta":{"checked":false}},{"id":"59bc86f0-0d2f-47d7-8dd9-763bf2543220","label":"MARKED FOR DEATH","type":"Text","value":"If the GM takes you out, she can pay 5 blowback to remove you from play permanently. If a PC takes you out, they can spend a fate point to do the same.","meta":{"checked":false,"helperText":""}}]}]}]},{"columns":[{"sections":[{"id":"41df4037-7c43-4e73-9e01-059cfb370b36","label":"STUNTS","blocks":[{"id":"ce0fcdbd-f193-4935-808d-68e8476cbad4","label":"GREAT WEALTH","type":"Text","value":"Because I have great wealth, equipment that I buy costs 1 point less, to a minimum of 1.","meta":{"checked":true,"helperText":"You start with this Stunt for free. Choose two more Stunts from below. You can reduce your Refresh to 1 to get one additional Stunt."}},{"id":"920cbc25-6132-4596-8182-1a752dd9f23a","label":"STEALTH AUGMENTATIONS","type":"Text","value":"Because I have stealth augmentations, I can spend a fate point to disappear from a scene. I can show up during a later exchange in a different zone.","meta":{"checked":false}},{"id":"f0186769-baa1-4d1a-b6f3-507a5c2bd155","label":"INFORMATION NETWORK","type":"Text","value":"Because I have an information network, when I create a prep advantage with Manipulate, I tie another boost to it as long as I can access my network of spies.","meta":{"checked":false}},{"id":"325cc0ef-7222-4f46-85fe-52bd48438166","label":"SERVE MY MASTERS","type":"Text","value":"Because I serve my masters, I can call upon my corporate sponsor to get me out of trouble, once per mission. Their help, however, is never free.","meta":{"checked":false}},{"id":"1975e314-bb42-49a7-bf8a-f9205cbc728e","label":"KILL WITHOUT HESITATION","type":"Text","value":"Because I kill without hesitation, when I successfully cause physical harm, I can give the GM 1 blowback to force my opponent to mark an extra condition, provided my intent is to kill.","meta":{"checked":false}},{"id":"8d879ea4-7469-46d8-98b6-bd631668e373","label":"SLIPPERY","type":"Text","value":"Because I’m slippery, I get +2 to avoid detection with Maneuver.","meta":{"checked":false}}]}]}]},{"columns":[{"sections":[{"id":"29e26262-6734-41d5-9c9c-f72e71e8393f","label":"ADVANCEMENT","blocks":[{"id":"3f0d2323-ca0d-4ea3-92a2-578931b6cb12","label":"ADVANCEMENT POINTS","type":"SlotTracker","meta":{},"value":[{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false}]},{"id":"46491315-12a4-4db6-b636-3a8e183507fb","label":"THE CLEANER ADVANCEMENTS","type":"Text","value":"During a mission, if my advancement track becomes full, I can immediately clear it to gain 5 fate points.\n\nAt the end of a mission, I earn one advancement point per true statement:\n\n- I killed someone without being detected;\n- I disposed of evidence of wrongdoing;\n- I struck from a position of advantage or hiding.\n\nDuring a debrief, if my advancement track is full, I can clear it to advance.\n","meta":{"width":0.5,"helperText":"Do not edit this."}},{"id":"c692a470-ad48-4be0-a291-299afc60573c","label":"SECRET CARD ADVANCEMENTS","type":"Text","value":"","meta":{"width":0.5,"helperText":"Write your character's secret card advancement conditions"}}]}]}]}]},{"id":"13d6aeee-6fba-43f0-8ac0-c6eab12301c5","label":"THE BLUEBLOOD","rows":[{"columns":[{"sections":[{"id":"9d109a38-c049-4226-a801-72693decfe5c","label":"ID","blocks":[{"id":"bd8c6f1c-8197-4b9f-9a8e-2ffed807c7fd","label":"","type":"Image","meta":{"helperText":"Click to add a character image"},"value":""},{"id":"71ed5c25-02c4-44aa-8b6a-1c648342f26a","label":"ALIASES","type":"Text","value":"","meta":{"helperText":"Write your character's known aliases"}},{"id":"b21ffbe7-35ba-4428-a609-7687097d5668","label":"FIGHT","type":"Skill","value":"1","meta":{"commands":["4dF"],"width":1}},{"id":"2ef5f196-acdf-49ba-9b11-57224cc8559a","label":"MANIPULATE","type":"Skill","value":"3","meta":{"commands":["4dF"],"width":1}},{"id":"0af7ca09-558a-4296-bbff-dd2fcc021691","label":"MANEUVER","type":"Skill","value":"2","meta":{"commands":["4dF"]}},{"id":"2f6a654d-54d5-459b-82a1-06e4dc59764c","label":"OBSERVE","type":"Skill","value":"2","meta":{"commands":["4dF"],"helperText":"Pick one means spread from the following:
- Fight +1, Manipulate +3, Maneuver +2, Observe +2;
- Fight +2, Manipulate +3, Maneuver +2, Observe +1;
- Fight +1, Manipulate +2, Maneuver +2, Observe +3.
"}}]}]},{"sections":[{"id":"936d620a-8a54-4320-b8dd-0a6afbdf7c94","label":"ASPECTS","blocks":[{"id":"b3e358c4-59f9-40c1-8037-a35d3d70920e","label":"SOCIAL CLASS","type":"Text","value":"La Société","meta":{"helperText":"Do not edit this."}},{"id":"d6e71fe9-65a6-46d3-a964-b4e95489d440","label":"PLAYSHEET","type":"Text","value":"The Blueblood","meta":{"helperText":"Do not edit this."}},{"id":"dbac1015-8813-4661-8a4b-60fcb4a8c278","label":"WHERE DOES YOUR WEALTH AND PRIVILEGE COME FROM?","type":"Text","value":"Faço meu futuro baseado no passado","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"b87f9bf1-36fd-4771-be89-11048253ca1c","label":"WHAT DO YOU WANT, BUT CAN’T BUY?","type":"Text","value":"Uma vida mais simples, sem neon","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"36280ba1-9a08-4df4-b763-3be4de34ab9d","label":"WHO DO YOU RELY UPON TO GET YOU THE THINGS YOU WANT?","type":"Text","value":"Uma grande rede (formal e informal) de funcionários e serviçais","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"03cca2ce-d3e9-448a-a3d5-46b8d0dea04e","label":"WHO’S LOOKING TO USURP YOUR RIGHTFUL PLACE?","type":"Text","value":"Aqueles que desprezam o passado, ou seja, quase todo mundo","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"1b008ab3-8cc9-4a6e-9407-1a75b13bc014","label":"WHY DID YOU JOIN LA RÉSISTANCE?","type":"Text","value":"Quero uma vida REALMENTE REAL","meta":{"helperText":"Answer this question and create an Aspect based on it."}}]}]},{"sections":[{"id":"f32e1fc5-878a-4717-80bd-fd8b543f7b10","label":"REFRESH","blocks":[{"id":"6f1a0933-37bd-4ea0-a632-b3fea92e9701","label":"FATE POINTS / REFRESH","type":"PointCounter","meta":{"max":"1","isMainPointCounter":false,"helperText":"Characters are created with 2 Refresh, but they can spend 1 Refresh to get one additional Stunt. At game session beginning, a character has Fate Points equal to their Refresh."},"value":"0"}]},{"id":"4b1926cb-33c0-4484-ac40-47a45d7682ce","label":"CONDITIONS","blocks":[{"id":"6f5de9e0-aa99-489d-af7f-0990b0c96bbb","label":"ANGRY","type":"Text","value":"The person who made you Angry gets a boost against you.","meta":{"checked":false,"helperText":""}},{"id":"4fca925a-7490-4b1d-b27d-06b3589e7fe1","label":"WOUNDED","type":"Text","value":"The GM’s Budget increases by 1.","meta":{"checked":false}},{"id":"c059c9ec-b80b-41b3-89e4-a68aa126529a","label":"DEPLETED","type":"Text","value":"Your refresh drops to zero. Lose half your current fate points, rounded up.","meta":{"checked":false}},{"id":"f79784ab-6a2d-4271-b5ca-ee0a60ac885b","label":"COMPROMISED","type":"Text","value":"Whenever you buy equipment, the GM gains blowback equal to the cost of the equipment.","meta":{"checked":false}},{"id":"43a0ab88-3fad-442b-9806-8b53f3f73552","label":"MARKED FOR DEATH","type":"Text","value":"If the GM takes you out, she can pay 5 blowback to remove you from play permanently. If a PC takes you out, they can spend a fate point to do the same.","meta":{"checked":false,"helperText":""}}]}]}]},{"columns":[{"sections":[{"id":"3c11c067-dc79-4697-a639-24634df7dc20","label":"STUNTS","blocks":[{"id":"b5ef5f80-c78a-411b-8bde-5ccbae686d65","label":"GREAT WEALTH","type":"Text","value":"Because I have great wealth, equipment that I buy costs 1 point less, to a minimum of 1.","meta":{"checked":true,"helperText":"You start with this Stunt for free. Choose two more Stunts from below. You can reduce your Refresh to 1 to get one additional Stunt."}},{"id":"9391625a-f115-40f8-a01d-821fadfc3a1f","label":"MONEY TALKS","type":"Text","value":"Because money talks, whenever I buy equipment, I can reduce the cost by 1, to a minimum of 1. If I do, the GM gets 2 blowback.","meta":{"checked":true}},{"id":"98915e7b-9467-4bb8-b7ae-d1e4f6e086cd","label":"DEAL IN FAVORS","type":"Text","value":"Because I deal in favors, when I gain the advantage in a social situation, I gain another boost.","meta":{"checked":true}},{"id":"853feed0-5ed1-4029-8349-785fbdd19f85","label":"CAMERA LOVES ME","type":"Text","value":"Because the camera loves me, I can make a Manipulate or Maneuver prep advantage without spending a prep action, but only if I tell the press something juicy, giving 5 blowback to the GM. ","meta":{"checked":true}},{"id":"37d74f19-ad91-4d2b-b0cd-8446323abf97","label":"BODYGUARDS","type":"Text","value":"Because I have bodyguards, I can bring them into any conflict, once per mission. If I do, they’re an aspect with a tied boost. I’ll work with the GM to make sure their inclusion makes sense in the scene.","meta":{"checked":false}},{"id":"c20e4d56-2123-4716-9463-1d8937ff0060","label":"WORDS CUT","type":"Text","value":"Because words cut, when I successfully cause harm in a social situation, I can give the GM 1 blowback to force my opponent to mark an extra condition.","meta":{"checked":false}}]}]}]},{"columns":[{"sections":[{"id":"e8202d78-6c1a-4b2a-95fd-926cbf55d693","label":"ADVANCEMENT","blocks":[{"id":"fa4d707d-f556-40c2-bd18-02f325a6149c","label":"ADVANCEMENT POINTS","type":"SlotTracker","meta":{},"value":[{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false}]},{"id":"b9e2a2f7-6f4b-4a5e-a305-9a9d260f19aa","label":"THE BLUEBLOOD ADVANCEMENTS","type":"Text","value":"During a mission, if my advancement track becomes full, I can immediately clear it to gain 5 fate points.\n\nAt the end of a mission, I earn one advancement point per true statement:\n\n- I convinced someone to agree with my way of doing things;\n- I used money or influence to solve a problem;\n- I used other people to do my dirty work.\n\nDuring a debrief, if my advancement track is full, I can clear it to advance.\n","meta":{"width":0.5,"helperText":"Do not edit this."}},{"id":"565ffd9b-da5a-4bc0-8eda-25cf94cb4b79","label":"SECRET CARD ADVANCEMENTS","type":"Text","value":"","meta":{"width":0.5,"helperText":"Write your character's secret card advancement conditions"}}]}]}]}]},{"id":"80f9ce5c-d1bb-4a2b-b196-e8503925c928","label":"THE OFFICER","rows":[{"columns":[{"sections":[{"id":"816026f1-5125-497c-a863-76a1f83a78e7","label":"ID","blocks":[{"id":"53f8f8a0-4a86-4760-bba4-c55d1fcfb0af","label":"","type":"Image","meta":{"helperText":"Click to add a character image"},"value":""},{"id":"a2f667a5-c3c4-4337-9d01-6f47029248ba","label":"ALIASES","type":"Text","value":"","meta":{"helperText":"Write your character's known aliases"}},{"id":"292d6de1-73bc-4822-b168-7d80c26fbbde","label":"FIGHT","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"cbeed6f1-c4e4-4bbb-bc23-25eafbeda41d","label":"MANIPULATE","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"77980ddf-205c-46c8-a1dc-1f5fc9db24e4","label":"MANEUVER","type":"Skill","value":"0","meta":{"commands":["4dF"]}},{"id":"8acb6b18-d15f-4e07-9d70-b97f7440cfac","label":"OBSERVE","type":"Skill","value":"0","meta":{"commands":["4dF"],"helperText":"Pick one means spread from the following:
- Fight +3, Manipulate +2, Maneuver +2, Observe +1;
-Fight +2, Manipulate +3, Maneuver +1, Observe +2;
- Fight +1, Manipulate +2, Maneuver +2, Observe +3.
"}}]}]},{"sections":[{"id":"72cfd605-2a0d-4ce0-bfd9-280c494e2749","label":"ASPECTS","blocks":[{"id":"1bd126e7-a4f2-46b8-8a2d-9ed84459a331","label":"SOCIAL CLASS","type":"Text","value":"La Société","meta":{"helperText":"Do not edit this."}},{"id":"f26042cd-1998-46c9-8b0a-8dfb4444c2b2","label":"PLAYSHEET","type":"Text","value":"The Officer","meta":{"helperText":"Do not edit this."}},{"id":"87fa6992-05a8-4bca-b2a2-8b85018f32f6","label":"WHAT MILITANT ORGANIZATION ARE YOU IN CHARGE OF?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"209942e2-2674-4d59-afa7-c885cc3a61d9","label":"WHY DO YOU DESERVE YOUR POSITION?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"f6e8756c-2fa2-45bc-85c5-bb9eb80050b9","label":"WHAT DO YOU HIDE FROM YOUR SUBORDINATES?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"ea8cc1b2-4f35-4c09-9852-6875b28bd2f2","label":"WHO IS YOUR GREATEST ENEMY?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"f2082e20-9992-4795-9ef1-790909ae3b89","label":"WHY DID YOU JOIN LA RÉSISTANCE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}}]}]},{"sections":[{"id":"0f873872-a770-47e5-bdea-f2972d8b1c52","label":"REFRESH","blocks":[{"id":"aa0688e7-9856-404c-be91-3ca2ddd3e12a","label":"FATE POINTS / REFRESH","type":"PointCounter","meta":{"max":"2","isMainPointCounter":false,"helperText":"Characters are created with 2 Refresh, but they can spend 1 Refresh to get one additional Stunt. At game session beginning, a character has Fate Points equal to their Refresh."},"value":"0"}]},{"id":"6d14db38-c543-490a-93ac-dd36ae009cd9","label":"CONDITIONS","blocks":[{"id":"c24cb74e-8169-46e5-a177-8a4d9711a62b","label":"ANGRY","type":"Text","value":"The person who made you Angry gets a boost against you.","meta":{"checked":false,"helperText":""}},{"id":"8fd3013a-3eb2-49be-9798-cf2def8241b6","label":"WOUNDED","type":"Text","value":"The GM’s Budget increases by 1.","meta":{"checked":false}},{"id":"7efd3880-921f-437b-a43d-36e1cf839513","label":"DEPLETED","type":"Text","value":"Your refresh drops to zero. Lose half your current fate points, rounded up.","meta":{"checked":false}},{"id":"3505b7ec-ebce-4d60-8641-32e2899c12d1","label":"COMPROMISED","type":"Text","value":"Whenever you buy equipment, the GM gains blowback equal to the cost of the equipment.","meta":{"checked":false}},{"id":"cca9e833-b05b-4a9c-889b-2f7d4fb28058","label":"MARKED FOR DEATH","type":"Text","value":"If the GM takes you out, she can pay 5 blowback to remove you from play permanently. If a PC takes you out, they can spend a fate point to do the same.","meta":{"checked":false,"helperText":""}}]}]}]},{"columns":[{"sections":[{"id":"b47e640e-a7a0-4916-868b-f45e82a393fa","label":"STUNTS","blocks":[{"id":"d195dcfe-1f51-49ff-8805-df288bcb5a40","label":"GREAT WEALTH","type":"Text","value":"Because I have great wealth, equipment that I buy costs 1 point less, to a minimum of 1.","meta":{"checked":true,"helperText":"You start with this Stunt for free. Choose two more Stunts from below. You can reduce your Refresh to 1 to get one additional Stunt."}},{"id":"9eaa7ff0-5231-454c-a2e9-ac04ab96ac85","label":"AUTHORITY","type":"Text","value":"Because I have authority, I can have my men accomplish one action for me, without rolling, once per mission. The GM will tell me what consequences I face as a result.","meta":{"checked":false}},{"id":"482871a4-921e-4a67-97a4-e959787c4041","label":"CLEARANCE","type":"Text","value":"Because I have clearance, I can enter a secure area openly, with little trouble. The GM will tell me what consequences I face as a result.","meta":{"checked":false}},{"id":"01645726-6d34-42f8-922f-3e81c4808b7c","label":"WARRIOR","type":"Text","value":"Because I’m a warrior, I get +2 to cause harm with Fight in close-quarters combat.","meta":{"checked":false}},{"id":"d0725c94-1391-4a1d-8e74-946b2061094a","label":"WAR CHEST","type":"Text","value":"Because I have a war chest, I can become Depleted in order to get equipment with a total cost of 4, without spending fate points. I can do this during a prep scene or even during a mission, provided it makes sense to do so.","meta":{"checked":false}},{"id":"64170fd4-b3d5-4a11-9610-a95ed96d2257","label":"COMMAND","type":"Text","value":"Because I command, I get +2 to gain the advantage with Fight when I’m engaged in combat with allies or subordinates present.","meta":{"checked":false}}]}]}]},{"columns":[{"sections":[{"id":"fce84c5f-54c8-448b-b17c-d71086d82868","label":"ADVANCEMENT","blocks":[{"id":"cbcc3352-85dd-4e9f-8e91-4bcc7e64f48d","label":"ADVANCEMENT POINTS","type":"SlotTracker","meta":{},"value":[{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false}]},{"id":"24b519b7-d397-428f-9124-d382eba56b06","label":"THE OFFICER ADVANCEMENTS","type":"Text","value":"During a mission, if my advancement track becomes full, I can immediately clear it to gain 5 fate points.\n\nAt the end of a mission, I earn one advancement point per true statement:\n\n- I issued an order, and it was obeyed without question;\n- I helped create a plan that our group executed;\n- I used violence to solve a problem.\n\nDuring a debrief, if my advancement track is full, I can clear it to advance.\n","meta":{"width":0.5,"helperText":"Do not edit this."}},{"id":"29145e2f-fc82-4cdf-89b0-597863ec3acf","label":"SECRET CARD ADVANCEMENTS","type":"Text","value":"","meta":{"width":0.5,"helperText":"Write your character's secret card advancement conditions"}}]}]}]}]},{"id":"d42ce0e1-024c-4118-bc17-42abcc33b283","label":"THE HACKER","rows":[{"columns":[{"sections":[{"id":"e0dcf0b8-622c-408a-ad32-153a74cefffb","label":"ID","blocks":[{"id":"c15e10b6-65c3-4bd7-8de1-7b426c20a031","label":"","type":"Image","meta":{"helperText":"Click to add a character image"},"value":""},{"id":"2eddcde5-6445-45c7-8b97-75e35aed1232","label":"ALIASES","type":"Text","value":"","meta":{"helperText":"Write your character's known aliases"}},{"id":"930eb22a-0107-479f-af68-b44c8d99d324","label":"FIGHT","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"eca543d4-ef0e-48a1-9ef1-a4eea715fcad","label":"MANIPULATE","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"e9eff542-7f89-4b3d-8317-f775daeffa42","label":"MANEUVER","type":"Skill","value":"0","meta":{"commands":["4dF"]}},{"id":"1a8f7486-5915-41b3-912e-aed26ef0cff2","label":"OBSERVE","type":"Skill","value":"0","meta":{"commands":["4dF"],"helperText":"Pick one means spread from the following:
- Fight +1, Manipulate +3, Maneuver +2, Observe +2;
- Fight +2, Manipulate +1, Maneuver +2, Observe +3;
- Fight +1, Manipulate +2, Maneuver +2, Observe +3.
"}}]}]},{"sections":[{"id":"dd9a6729-ece7-4572-bfe5-33ec9252b7f2","label":"ASPECTS","blocks":[{"id":"7a0ecddc-f3a5-405c-94ea-36993598330c","label":"SOCIAL CLASS","type":"Text","value":"Les Citoyens","meta":{"helperText":"Do not edit this."}},{"id":"4d41f715-eb1f-41ce-be5b-6bc63286d964","label":"PLAYSHEET","type":"Text","value":"The Hacker","meta":{"helperText":"Do not edit this."}},{"id":"d69069d8-0bbc-435b-9a4c-025287316d5b","label":"WHAT’S YOUR REPUTATION IN THE INFOSPHERE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"c0e2bc7e-17b9-49ee-a22e-aed9944b17c8","label":"WHAT HACK DO YOU REALLY WISH YOU HADN’T PULLED?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"90035897-fef6-456f-b2b3-5b6de8e6d676","label":"WHO DO YOU OFTEN RELY UPON FOR MEATSPACE HELP?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"e621bd09-dde9-4c37-bc25-59d6fd0fee3c","label":"WHO DO YOU WANT TO TAKE DOWN A PEG OR TWO?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"9f088340-c81c-4d0c-837b-c29791f2272e","label":"WHY DID YOU JOIN LA RÉSISTANCE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}}]}]},{"sections":[{"id":"80cdec44-444c-43c7-8210-361323de9def","label":"REFRESH","blocks":[{"id":"5d2abcdc-8f44-48e1-8dd0-8e5ad64268e9","label":"FATE POINTS / REFRESH","type":"PointCounter","meta":{"max":"2","isMainPointCounter":false,"helperText":"Characters are created with 2 Refresh, but they can spend 1 Refresh to get one additional Stunt. At game session beginning, a character has Fate Points equal to their Refresh."},"value":"0"}]},{"id":"d61f8ca2-bbad-4cd6-802b-4aadfaf50499","label":"CONDITIONS","blocks":[{"id":"220d4182-3fce-4450-876b-525ec2b0d9ea","label":"ANGRY","type":"Text","value":"The person who made you Angry gets a boost against you.","meta":{"checked":false,"helperText":""}},{"id":"836b633c-3d4c-4a1f-b816-8ac2acd56a67","label":"WOUNDED","type":"Text","value":"The GM’s Budget increases by 1.","meta":{"checked":false}},{"id":"83e480d6-af87-4660-8980-3d246c09ded8","label":"COMPROMISED","type":"Text","value":"Whenever you buy equipment, the GM gains blowback equal to the cost of the equipment.","meta":{"checked":false}},{"id":"4d737a74-193d-4ed0-99d0-330b27b570f6","label":"BLACKLISTED","type":"Text","value":"Equipment you buy or requisition\ncosts another fate point.\n","meta":{"checked":false}},{"id":"e87f18cf-4718-4b1c-8bbe-a84fd4337ca3","label":"MARKED FOR DEATH","type":"Text","value":"If the GM takes you out, she can pay 5 blowback to remove you from play permanently. If a PC takes you out, they can spend a fate point to do the same.","meta":{"checked":false,"helperText":""}}]}]}]},{"columns":[{"sections":[{"id":"3dc3ce5a-0578-4e04-8440-50aa7045034f","label":"STUNTS","blocks":[{"id":"ff0512ce-eaa7-4c48-8aa1-ae996ad6f14d","label":"ANOTHER CITIZEN","type":"Text","value":"Because I’m just another citizen, I can ignore the effects of either COMPROMISED or BLACKLISTED until the end of the scene, once per mission. If I do so, the next time I attempt to clear the condition I ignored, my opposition increases by 2.","meta":{"checked":true,"helperText":"You start with this Stunt for free. Choose two more Stunts from below. You can reduce your Refresh to 1 to get one additional Stunt."}},{"id":"4b88c4e6-3720-4afc-b2e2-9af4427e3c5f","label":"SPOOF MY MARKERS","type":"Text","value":"Because I can spoof my markers, once per mission I can immediately clear my COMPROMISED condition by giving the GM 2 blowback.","meta":{"checked":false}},{"id":"891f1a25-25f3-497e-b68f-2e35d67ecf7a","label":"EYES EVERYWHERE","type":"Text","value":"Because I have eyes everywhere, I get +2 to gain the advantage with Observe, provided I can access security cameras & the like.","meta":{"checked":false}},{"id":"b4fa5cf1-370b-4fe3-82e9-184f53b426bc","label":"SPIKE THE A/R","type":"Text","value":"Because I can spike the A/R, I can spend a fate point to take out all blanks and agents in one zone without rolling, provided they have active neural casings. The GM gets blowback for each one I take out, though.","meta":{"checked":false}},{"id":"e2df34c3-60a9-4a29-8db2-dca106bde80c","label":"SPOOF THE A/R","type":"Text","value":"Because I can spoof the A/R, I can enter any scene disguised as someone else. My disguise is an aspect with a tied boost.","meta":{"checked":false}},{"id":"d69f1ac2-119f-49c8-8c83-77842d9be60a","label":"SCREEDS ON THE BOARDS","type":"Text","value":"Because I post screeds on the boards, whenever I gain the advantage in a way related to mobilizing the hacker underground of Paris Nouveau, I gain another boost. After I roll, I can gain more boosts by giving the GM 2 blowback per extra boost.","meta":{"checked":false}}]}]}]},{"columns":[{"sections":[{"id":"c825be60-98bf-4984-a4e3-e5da322e6c6f","label":"ADVANCEMENT","blocks":[{"id":"a471f54c-bbdd-4fc9-973a-4d89d63381d6","label":"ADVANCEMENT POINTS","type":"SlotTracker","meta":{},"value":[{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false}]},{"id":"48d2ed72-f898-4427-98e9-d925d7d9b70e","label":"THE HACKER ADVANCEMENTS","type":"Text","value":"During a mission, if my advancement track becomes full, I can immediately clear it to gain 5 fate points.\n\nAt the end of a mission, I earn one advancement point per true statement:\n\n- I obtained valuable or illicit information;\n- I caused havoc within a computerized system;\n- I solved a problem by clever application of my hacking skills.\n\nDuring a debrief, if my advancement track is full, I can clear it to advance.\n","meta":{"width":0.5,"helperText":"Do not edit this."}},{"id":"47a188b3-1fe2-4332-b462-00a95924dd78","label":"SECRET CARD ADVANCEMENTS","type":"Text","value":"","meta":{"width":0.5,"helperText":"Write your character's secret card advancement conditions"}}]}]}]}]},{"id":"7e59fae1-83aa-4af7-aa2e-1b7e97856a34","label":"THE SOLDIER","rows":[{"columns":[{"sections":[{"id":"6241b667-f4f6-4912-94fb-1324edc64cf7","label":"ID","blocks":[{"id":"0b44ffe9-030b-4f20-87e5-42a781c808c9","label":"","type":"Image","meta":{"helperText":"Click to add a character image"},"value":""},{"id":"3fcd9dfe-c044-449d-bdad-d8d4f4cbcbda","label":"ALIASES","type":"Text","value":"","meta":{"helperText":"Write your character's known aliases"}},{"id":"afbef8db-d34c-4c19-a540-2dcae3db996a","label":"FIGHT","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"bb17e866-8eca-4f15-9c66-1821898e2d82","label":"MANIPULATE","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"9898dae9-a671-4139-9c3d-823bffdf8470","label":"MANEUVER","type":"Skill","value":"0","meta":{"commands":["4dF"]}},{"id":"ce587844-2c3f-4bae-b65b-6f3cecba016d","label":"OBSERVE","type":"Skill","value":"0","meta":{"commands":["4dF"],"helperText":"Pick one means spread from the following:
- Fight +3, Manipulate +1, Maneuver +2, Observe +2;
- Fight +3, Manipulate +2, Maneuver +2, Observe +1;
- Fight +2, Manipulate +1, Maneuver +2, Observe +3.
"}}]}]},{"sections":[{"id":"c6c478f1-290c-44c9-8c61-1a635417bb39","label":"ASPECTS","blocks":[{"id":"a17afbea-cc35-4c96-9134-32b0c4aed857","label":"SOCIAL CLASS","type":"Text","value":"Les Citoyens","meta":{"helperText":"Do not edit this."}},{"id":"adad1c07-7629-4784-880b-6feb340c81ac","label":"PLAYSHEET","type":"Text","value":"The Soldier","meta":{"helperText":"Do not edit this."}},{"id":"8992692f-539a-45d7-bf2b-4781a6756691","label":"WHAT FORM OF VIOLENCE OR BULLYING ARE YOU AN EXPERT AT?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"9fecbae8-e402-48ea-a583-07fd0c4b601d","label":"WHOSE POSITION DO YOU COVET?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"07c3923d-4676-411b-ba2b-ce504a8173d5","label":"WHY DON’T YOU RESPECT YOUR SUPERIORS?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"13c14d38-599c-4602-83bb-491d4954b0c6","label":"WHAT CAUSES YOU TO EMPLOY VIOLENCE THE MOST OFTEN?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"2b56ec7a-de51-4b93-9e5d-3dc60e710712","label":"WHY DID YOU JOIN LA RÉSISTANCE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}}]}]},{"sections":[{"id":"f9cce3b8-cb06-4503-ae33-6a267370b541","label":"REFRESH","blocks":[{"id":"30bf0278-527b-4d82-8ac3-735363048645","label":"FATE POINTS / REFRESH","type":"PointCounter","meta":{"max":"2","isMainPointCounter":false,"helperText":"Characters are created with 2 Refresh, but they can spend 1 Refresh to get one additional Stunt. At game session beginning, a character has Fate Points equal to their Refresh."},"value":"0"}]},{"id":"05e630c4-bd20-4590-b646-f3c80ce641c2","label":"CONDITIONS","blocks":[{"id":"581dfa72-9a36-4740-94ac-84800412a76f","label":"ANGRY","type":"Text","value":"The person who made you Angry gets a boost against you.","meta":{"checked":false,"helperText":""}},{"id":"dc4a00b1-20e1-4a58-b4e7-62e760b89c43","label":"WOUNDED","type":"Text","value":"The GM’s Budget increases by 1.","meta":{"checked":false}},{"id":"ae3518d1-a428-4256-933a-7616a3a5d56a","label":"COMPROMISED","type":"Text","value":"Whenever you buy equipment, the GM gains blowback equal to the cost of the equipment.","meta":{"checked":false}},{"id":"25beea83-49cd-4654-bcf0-d10d694d1c8b","label":"BLACKLISTED","type":"Text","value":"Equipment you buy or requisition\ncosts another fate point.\n","meta":{"checked":false}},{"id":"645485af-82bf-4fa9-9dd0-2b86810c6b1c","label":"MARKED FOR DEATH","type":"Text","value":"If the GM takes you out, she can pay 5 blowback to remove you from play permanently. If a PC takes you out, they can spend a fate point to do the same.","meta":{"checked":false,"helperText":""}}]}]}]},{"columns":[{"sections":[{"id":"12837185-bfbf-48bf-adb9-250558307a7f","label":"STUNTS","blocks":[{"id":"7acea820-fffe-43dd-b8ad-f47830e83837","label":"ANOTHER CITIZEN","type":"Text","value":"Because I’m just another citizen, I can ignore the effects of either COMPROMISED or BLACKLISTED until the end of the scene, once per mission. If I do so, the next time I attempt to clear the condition I ignored, my opposition increases by 2.","meta":{"checked":true,"helperText":"You start with this Stunt for free. Choose two more Stunts from below. You can reduce your Refresh to 1 to get one additional Stunt."}},{"id":"4e717ecb-8774-4dcc-b0b7-3d7b7c1cabd8","label":"COMBAT TRAINING","type":"Text","value":"Because I have combat training, I get +2 to cause harm with Fight if I intend to kill my target.","meta":{"checked":false}},{"id":"518f8e8d-34f3-4173-986f-f08903e96d72","label":"BEHAVIORAL CONDITIONING","type":"Text","value":"Because I have been subjected to behavioral conditioning, I get +2 to avoid attempts to gain social or psychological advantages against me.","meta":{"checked":false}},{"id":"a334f342-8664-408e-91f1-6171b338c68d","label":"FRIENDS ON THE FORCE","type":"Text","value":"Because I have friends on the force, I can call upon them to gain access to a restricted location without too much trouble. The GM will tell me what it costs me.","meta":{"checked":false}},{"id":"75671040-8eb2-4d90-9c36-c48d318c6a4e","label":"IMPLANTED META-DATA READERS","type":"Text","value":"Because I have implanted meta-data readers, I get +2 to gain the advantage with Observe, provided I’m using the metadata of a person I can see.","meta":{"checked":false}},{"id":"b24ea27b-a7df-4042-a38b-ad5436ebe4dc","label":"TACTICAL TRAINING","type":"Text","value":"Because I have tactical training, when I cause harm with Fight and spend boosts, I get +3 instead of +2 for each boost spent.","meta":{"checked":false}}]}]}]},{"columns":[{"sections":[{"id":"9dbe43b7-ca68-40da-a947-4e20e8d84da3","label":"ADVANCEMENT","blocks":[{"id":"1e550b24-495d-4fa7-bf9d-31877594291f","label":"ADVANCEMENT POINTS","type":"SlotTracker","meta":{},"value":[{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false}]},{"id":"ae0e67fc-5bd4-46cb-bca8-420026650e13","label":"THE SOLDIER ADVANCEMENTS","type":"Text","value":"During a mission, if my advancement track becomes full, I can immediately clear it to gain 5 fate points.\n\nAt the end of a mission, I earn one advancement point per true statement:\n\n- I obeyed an order without question;\n- I used intimidation or force to solve a problem;\n- I maintained my composure during a chaotic or stressful situation.\n\nDuring a debrief, if my advancement track is full, I can clear it to advance.\n","meta":{"width":0.5,"helperText":"Do not edit this."}},{"id":"d734f9e1-c442-454e-b6aa-77ed9eed7f40","label":"SECRET CARD ADVANCEMENTS","type":"Text","value":"","meta":{"width":0.5,"helperText":"Write your character's secret card advancement conditions"}}]}]}]}]},{"id":"17506e39-4799-4842-8a38-1e784bb34c2d","label":"THE MALCONTENT","rows":[{"columns":[{"sections":[{"id":"3ca15de6-1631-4d15-983a-85cddb486d45","label":"ID","blocks":[{"id":"e00ecd2d-df5f-4844-b32d-ae787aa6737e","label":"","type":"Image","meta":{"helperText":"Click to add a character image"},"value":""},{"id":"4194abd2-2b9d-4cb7-975f-6e8034d6c699","label":"ALIASES","type":"Text","value":"","meta":{"helperText":"Write your character's known aliases"}},{"id":"8a60fb33-bf6b-4d62-a19e-e6cc21ece863","label":"FIGHT","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"2b52ce80-e889-406d-a0bc-c1afb6294f84","label":"MANIPULATE","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"9a036925-270e-4b78-bff1-ef031f48f718","label":"MANEUVER","type":"Skill","value":"0","meta":{"commands":["4dF"]}},{"id":"9745331b-24f2-48c4-9416-a24d43c66ed0","label":"OBSERVE","type":"Skill","value":"0","meta":{"commands":["4dF"],"helperText":"Pick one means spread from the following:
- Fight +3, Manipulate +2, Maneuver +1, Observe +2;
- Fight +2, Manipulate +3, Maneuver +1, Observe +2;
- Fight +1, Manipulate +3, Maneuver +2, Observe +2.
"}}]}]},{"sections":[{"id":"6c5e12ab-fe77-4a83-ac9d-79fb6e63d468","label":"ASPECTS","blocks":[{"id":"be3af0d0-9666-4e50-b931-b07ca64ad4c6","label":"SOCIAL CLASS","type":"Text","value":"Les Citoyens","meta":{"helperText":"Do not edit this."}},{"id":"1e2a8d33-cd79-4c52-8b6c-439f02545644","label":"PLAYSHEET","type":"Text","value":"The Malcontent","meta":{"helperText":"Do not edit this."}},{"id":"6df5f0a4-d181-4475-855d-e0b3753d3c33","label":"WHAT MADE YOU BELIEVE THAT ANARCHY IS THE ONLY SOLUTION?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"1f8de6f8-925a-48ad-b5b8-7c9ce00429a0","label":"WHAT CORPORATION OR ORGANIZATION DO YOU WANT TO TEAR DOWN MORE THAN ANY OTHER?\n","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"f478a26c-930c-496f-aefe-5ee7a949a67b","label":"WHAT’S THE WORST THING YOU’VE EVER DONE IN SERVICE OF YOUR CAUSE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"88df56e9-12a6-4d4e-9bdc-d410af712da8","label":"WHO IS YOUR MOST RELIABLE ALLY?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"88e9f621-a39c-4704-be4d-5c40aae80e33","label":"WHY DID YOU JOIN LA RÉSISTANCE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}}]}]},{"sections":[{"id":"9c113ac4-12f2-40f5-9062-f494296aed4c","label":"REFRESH","blocks":[{"id":"681a2007-4967-480a-99ba-6c875ac86047","label":"FATE POINTS / REFRESH","type":"PointCounter","meta":{"max":"2","isMainPointCounter":false,"helperText":"Characters are created with 2 Refresh, but they can spend 1 Refresh to get one additional Stunt. At game session beginning, a character has Fate Points equal to their Refresh."},"value":"0"}]},{"id":"c7e527be-e13c-4321-8f39-86a888f2ab26","label":"CONDITIONS","blocks":[{"id":"463a62bf-2439-49ae-bb0e-9c4eefb005b7","label":"ANGRY","type":"Text","value":"The person who made you Angry gets a boost against you.","meta":{"checked":false,"helperText":""}},{"id":"9ac61251-da44-4885-a100-01e3dbe6703f","label":"WOUNDED","type":"Text","value":"The GM’s Budget increases by 1.","meta":{"checked":false}},{"id":"bdb024e5-35dc-4f3a-a37f-5b4a0aa93e56","label":"COMPROMISED","type":"Text","value":"Whenever you buy equipment, the GM gains blowback equal to the cost of the equipment.","meta":{"checked":false}},{"id":"27ab9dd1-56c8-41cb-ad9c-06a09198d977","label":"BLACKLISTED","type":"Text","value":"Equipment you buy or requisition\ncosts another fate point.\n","meta":{"checked":false}},{"id":"29090c60-5fb2-4089-8fdd-61a369c12c7a","label":"MARKED FOR DEATH","type":"Text","value":"If the GM takes you out, she can pay 5 blowback to remove you from play permanently. If a PC takes you out, they can spend a fate point to do the same.","meta":{"checked":false,"helperText":""}}]}]}]},{"columns":[{"sections":[{"id":"0c4e72f8-2bc6-43f7-a4b6-94647fae41de","label":"STUNTS","blocks":[{"id":"f27540db-a558-4578-9a55-8514e5fbdf43","label":"ANOTHER CITIZEN","type":"Text","value":"Because I’m just another citizen, I can ignore the effects of either COMPROMISED or BLACKLISTED until the end of the scene, once per mission. If I do so, the next time I attempt to clear the condition I ignored, my opposition increases by 2.","meta":{"checked":true,"helperText":"You start with this Stunt for free. Choose two more Stunts from below. You can reduce your Refresh to 1 to get one additional Stunt."}},{"id":"b435bcfe-29a8-45ac-ab05-dcab42302c34","label":"FORTUNE FAVORS THE BOLD","type":"Text","value":"Because fortune favors the bold, I gain a boost whenever I succeed at a reckless or impulsive action.","meta":{"checked":false}},{"id":"a12bc3ba-337e-4876-9fe8-b7651ce479e1","label":"CHARISMATIC LEADER","type":"Text","value":"Because I’m a charismatic leader, I gain another boost whenever I gain the advantage with Manipulate, but I must give the boost to someone else. ","meta":{"checked":false}},{"id":"92a9fdc0-a41e-4a98-8d19-5b0e06663631","label":"VIOLENCE CAN BE USED FOR GOOD","type":"Text","value":"Because violence can be used for good, I get +2 to cause harm with Fight when I firmly believe I’m doing the right thing.","meta":{"checked":false}},{"id":"36a7dc57-648d-4239-8b99-9b87f2753264","label":"REPUTATION","type":"Text","value":"Because I have a reputation, when I meet an NPC, I can declare that the NPC has heard of me and respects me, once per mission. This respect is an aspect with three tied boosts.","meta":{"checked":false}},{"id":"d8d6cc39-fd29-45da-82e4-ff44ddc28ff3","label":"FIGHTING FOR A BETTER WORLD","type":"Text","value":"Because I’m fighting for a better world, I can spend a fate point to cause Citizens and Exiles around me to rise up and fight, once per scene. This gives me +2 to cause harm with Manipulate until the end of the scene, but the GM gets 5 blowback.","meta":{"checked":false}}]}]}]},{"columns":[{"sections":[{"id":"dc75594a-3b10-4757-808c-aaa0d800213d","label":"ADVANCEMENT","blocks":[{"id":"656712e9-2f99-4b83-a688-9cda876020a2","label":"ADVANCEMENT POINTS","type":"SlotTracker","meta":{},"value":[{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false}]},{"id":"25696d8b-1bfa-4688-894b-d8b4996eb34c","label":"THE MALCONTENT ADVANCEMENTS","type":"Text","value":"During a mission, if my advancement track becomes full, I can immediately clear it to gain 5 fate points.\n\nAt the end of a mission, I earn one advancement point per true statement:\n\n- I killed an agent of the government;\n- I convinced others to rise up and break their shackles;\n- I gave an impassioned speech about overthrowing our corporate\noverlords.\n\nDuring a debrief, if my advancement track is full, I can clear it to advance.\n","meta":{"width":0.5,"helperText":"Do not edit this."}},{"id":"ea6b478a-a751-46aa-b0cc-892c26bb1468","label":"SECRET CARD ADVANCEMENTS","type":"Text","value":"","meta":{"width":0.5,"helperText":"Write your character's secret card advancement conditions"}}]}]}]}]},{"id":"b3623ea2-a605-4a3f-9383-27e0d81ea892","label":"THE EX-CIT","rows":[{"columns":[{"sections":[{"id":"df3d2396-33b7-4a4c-9876-0cbd01cf7705","label":"ID","blocks":[{"id":"95d1003e-0e41-4ed8-9192-d5ecbb943574","label":"","type":"Image","meta":{"helperText":"Click to add a character image"},"value":""},{"id":"5480e7eb-fbb7-46a3-aea8-a3644e00f2f0","label":"ALIASES","type":"Text","value":"","meta":{"helperText":"Write your character's known aliases"}},{"id":"5fd7069b-8dd7-475f-a0ae-c7e357fb9c6f","label":"FIGHT","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"814949cb-d44a-4c96-9afc-7a0739562652","label":"MANIPULATE","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"5e8ea715-24ab-44a3-ba4e-5aba7cb5f1c2","label":"MANEUVER","type":"Skill","value":"0","meta":{"commands":["4dF"]}},{"id":"56ed8573-10aa-4854-bcc3-b45fc4576379","label":"OBSERVE","type":"Skill","value":"0","meta":{"commands":["4dF"],"helperText":"Pick one means spread from the following:
- Fight +3, Manipulate +1, Maneuver +2, Observe +2;
- Fight +2, Manipulate +1, Maneuver +3, Observe +2;
- Fight +1, Manipulate +3, Maneuver +2, Observe +2.
"}}]}]},{"sections":[{"id":"ede5979b-5d24-4eef-b267-bfbaca1a44f0","label":"ASPECTS","blocks":[{"id":"d4682962-9958-4d44-bcd5-6c10cfb36614","label":"SOCIAL CLASS","type":"Text","value":"Les Exilés","meta":{"helperText":"Do not edit this."}},{"id":"ba0b1f6e-c754-4c6b-beef-112a3fe6db45","label":"PLAYSHEET","type":"Text","value":"The Ex-Cit","meta":{"helperText":"Do not edit this."}},{"id":"f41e7fe3-c6a9-4ee5-b850-2de3956a56b6","label":"WHY WERE YOU STRIPPED OF YOUR CITIZENSHIP?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"51540b65-a5a5-49d9-8952-833af36b526e","label":"WHO WERE YOU IN YOUR OLD LIFE?\n","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"41afac18-aabf-40b5-a0a1-1a26fc621248","label":"WHAT DO YOU DO, NOW THAT YOU LIVE IN EXILE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"70d6b952-4582-4e0e-ab42-16618063c78e","label":"WHO HELPED YOU FIND SHELTER AFTER YOU WERE EXILED?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"bbd0276a-bd02-46f0-a650-4d6c8a582604","label":"WHY DID YOU JOIN LA RÉSISTANCE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}}]}]},{"sections":[{"id":"414c3353-ecc6-405c-b830-773ab32bb5bb","label":"REFRESH","blocks":[{"id":"78153d00-21c6-4fd6-88d1-b4e107e614c3","label":"FATE POINTS / REFRESH","type":"PointCounter","meta":{"max":"2","isMainPointCounter":false,"helperText":"Characters are created with 2 Refresh, but they can spend 1 Refresh to get one additional Stunt. At game session beginning, a character has Fate Points equal to their Refresh."},"value":"0"}]},{"id":"f9edb69b-ddf3-488c-8ffb-8cf1ef9cdd0b","label":"CONDITIONS","blocks":[{"id":"d78169be-abaa-46cf-bf82-b83e8259fb35","label":"ANGRY","type":"Text","value":"The person who made you Angry gets a boost against you.","meta":{"checked":false,"helperText":""}},{"id":"5be16251-7d28-4071-b5e5-5487f766759d","label":"WOUNDED","type":"Text","value":"The GM’s Budget increases by 1.","meta":{"checked":false}},{"id":"0eb1df11-00a6-4700-91a2-fb57d2538580","label":"PERSON OF INTEREST","type":"Text","value":"At the start of every scene, except prep scenes and debriefs, the GM gets 1 blowback.\n","meta":{"checked":false}},{"id":"69c1cbec-9f9b-4962-a282-eb3557d6a40f","label":"BLACKLISTED","type":"Text","value":"When you buy or requisition equipment, its cost is 1 point higher.\n","meta":{"checked":false}},{"id":"670dfb71-6911-4d4a-bc25-efb484e83461","label":"MARKED FOR DEATH","type":"Text","value":"If the GM takes you out, she can pay 5 blowback to remove you from play permanently. If a PC takes you out, they can spend a fate point to do the same.","meta":{"checked":false,"helperText":""}}]}]}]},{"columns":[{"sections":[{"id":"ffe37295-e6f4-4402-9e5a-673d83611e55","label":"STUNTS","blocks":[{"id":"03db3146-4261-4a6a-ace4-afc5a56237fd","label":"FRIEND OF LA RÉSISTANCE","type":"Text","value":"Because I’m a friend of La Résistance, when I requisition equipment from la Résistance, I pay 1 point less, to a minimum of 1. I can also requisition equipment with a cost 1 higher than normal","meta":{"checked":true,"helperText":"You start with this Stunt for free. Choose two more Stunts from below. You can reduce your Refresh to 1 to get one additional Stunt."}},{"id":"e674a457-3920-4379-aff6-99f6c4e0f64e","label":"NOTHING LEFT TO LOSE","type":"Text","value":"Because I have nothing left to lose, I can mark ANGRY or WOUNDED to get +2 or +4 to a roll, respectively.","meta":{"checked":false}},{"id":"166668f5-9ab2-40c5-a2ad-dc7d5d4a22a0","label":"SELF-SUFFICIENT","type":"Text","value":"Because I’m self-sufficient, I get +1 to any rolls I make when I’m handling something alone.","meta":{"checked":false}},{"id":"b18fd309-642d-4e26-9035-5d687dbc3cb6","label":"LIVE TO FIGHT ANOTHER DAY","type":"Text","value":"Because sometimes you have to live to fight another day, whenever I concede a conflict, I get another fate point at the end of the scene.","meta":{"checked":false}},{"id":"cdc3f67d-af3b-4966-a9af-f01211dda621","label":"ALWAYS SETTLE MY DEBTS","type":"Text","value":"Because I always settle my debts, whenever I mark a condition because I took harm, I get +2 to cause harm to whoever caused me harm, until the end of the scene.","meta":{"checked":false}},{"id":"5dd5b093-4116-47a5-89ac-c3f2b51f8357","label":"USED TO ADVERSITY","type":"Text","value":"Because I’m used to adversity, I get +2 to gain the advantage with Fight when I’m going up against superior enemies.","meta":{"checked":false}}]}]}]},{"columns":[{"sections":[{"id":"e5699aa9-1894-47ea-aed4-f5af3951f452","label":"ADVANCEMENT","blocks":[{"id":"ad6a00b9-ce35-43b9-97ad-518a62ea3eef","label":"ADVANCEMENT POINTS","type":"SlotTracker","meta":{},"value":[{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false}]},{"id":"be5b8ffa-a380-481b-827e-117299e4fb43","label":"THE EX-CIT ADVANCEMENTS","type":"Text","value":"During a mission, if my advancement track becomes full, I can immediately clear it to gain 5 fate points.\n\nAt the end of a mission, I earn one advancement point per true statement:\n\n- I faced down adversity on my own;\n- I won when the odds were against me;\n- I paid kindness back in kind.\n\nDuring a debrief, if my advancement track is full, I can clear it to advance.\n","meta":{"width":0.5,"helperText":"Do not edit this."}},{"id":"72256bcb-ba63-43f5-9d77-acdf9047d618","label":"SECRET CARD ADVANCEMENTS","type":"Text","value":"","meta":{"width":0.5,"helperText":"Write your character's secret card advancement conditions"}}]}]}]}]},{"id":"fcbb72b8-2ce1-4451-825a-4069337f91ca","label":"THE NATUREL","rows":[{"columns":[{"sections":[{"id":"ba987604-37d0-41ca-a16a-6abe690b3862","label":"ID","blocks":[{"id":"2acf35bb-8184-4200-967b-f0d16ae41b2c","label":"","type":"Image","meta":{"helperText":"Click to add a character image"},"value":""},{"id":"92ded4ae-afa2-4a37-b961-89f432165d5c","label":"ALIASES","type":"Text","value":"","meta":{"helperText":"Write your character's known aliases"}},{"id":"80d62eda-23ae-40e6-a6be-d28fbe56670f","label":"FIGHT","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"e65ca14d-dd62-4307-b8f7-b893337ceba8","label":"MANIPULATE","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"0e1d29b4-50cd-45a9-947d-b6b8887f1345","label":"MANEUVER","type":"Skill","value":"0","meta":{"commands":["4dF"]}},{"id":"92a0aedd-1268-417e-a299-edcadd4d7b27","label":"OBSERVE","type":"Skill","value":"0","meta":{"commands":["4dF"],"helperText":"Pick one means spread from the following:
- Fight +3, Manipulate +1, Maneuver +2, Observe +2;
- Fight +2, Manipulate +1, Maneuver +3, Observe +2;
- Fight +2, Manipulate +1, Maneuver +2, Observe +3.
"}}]}]},{"sections":[{"id":"25d5a8c5-7a87-45ec-a139-0cd90b890ecf","label":"ASPECTS","blocks":[{"id":"deb87cd0-bbe1-4dc0-a7aa-10c26dfe69db","label":"SOCIAL CLASS","type":"Text","value":"Les Exilés","meta":{"helperText":"Do not edit this."}},{"id":"c3cc437c-cf44-4e99-838a-3a645611cecd","label":"PLAYSHEET","type":"Text","value":"The Naturel","meta":{"helperText":"Do not edit this."}},{"id":"24af265a-5532-42e1-8fce-91b8c176b94f","label":"WHY DOESN’T YOUR COMMUNITY USE IMPLANTS OF ANY KIND?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"21a7e0d4-6104-44ff-80b3-9d446a30221e","label":"HOW HAVE YOU LEARNED TO BE SELF-SUFFICIENT?\n","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"7d72f910-664d-4ffb-8d2b-caa5caec8cc3","label":"WHO TAUGHT YOU THE SKILLS YOU USE TO SURVIVE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"0af1f3f6-8d61-49e2-ab4a-4f8871881983","label":"WHO HAS DECIDED YOU’RE A THREAT?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"8c00c699-41be-4dd8-b9c2-8eca3ef495b9","label":"WHY DID YOU JOIN LA RÉSISTANCE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}}]}]},{"sections":[{"id":"cffab495-4503-45dc-bcc1-1088607abf50","label":"REFRESH","blocks":[{"id":"c171a08f-7d62-485f-bca2-32ee33c0e21c","label":"FATE POINTS / REFRESH","type":"PointCounter","meta":{"max":"2","isMainPointCounter":false,"helperText":"Characters are created with 2 Refresh, but they can spend 1 Refresh to get one additional Stunt. At game session beginning, a character has Fate Points equal to their Refresh."},"value":"0"}]},{"id":"a60eb2e9-6bc8-42d5-ad97-cd5547477ea7","label":"CONDITIONS","blocks":[{"id":"c906ff59-45af-4b31-9326-7b5101bbeabd","label":"ANGRY","type":"Text","value":"The person who made you Angry gets a boost against you.","meta":{"checked":false,"helperText":""}},{"id":"fd19009b-5cc7-416e-84f7-198d91919753","label":"WOUNDED","type":"Text","value":"The GM’s Budget increases by 1.","meta":{"checked":false}},{"id":"a91ec68a-0eb6-4434-8e3f-a363e8e4d477","label":"PERSON OF INTEREST","type":"Text","value":"At the start of every scene, except prep scenes and debriefs, the GM gets 1 blowback.\n","meta":{"checked":false}},{"id":"a43dfe0e-9ba9-4ab6-bc8f-0cbb5ca3e628","label":"BLACKLISTED","type":"Text","value":"When you buy or requisition equipment, its cost is 1 point higher.\n","meta":{"checked":false}},{"id":"74e94dca-5674-49e7-bb7e-17fb352c9a3c","label":"MARKED FOR DEATH","type":"Text","value":"If the GM takes you out, she can pay 5 blowback to remove you from play permanently. If a PC takes you out, they can spend a fate point to do the same.","meta":{"checked":false,"helperText":""}}]}]}]},{"columns":[{"sections":[{"id":"5bec9277-3436-436c-9f67-afb66a6803dc","label":"STUNTS","blocks":[{"id":"98b8e9d6-3614-457a-ab84-ef6966c31677","label":"FRIEND OF LA RÉSISTANCE","type":"Text","value":"Because I’m a friend of La Résistance, when I requisition equipment from la Résistance, I pay 1 point less, to a minimum of 1. I can also requisition equipment with a cost 1 higher than normal","meta":{"checked":true,"helperText":"You start with this Stunt for free. Choose two more Stunts from below. You can reduce your Refresh to 1 to get one additional Stunt."}},{"id":"5c7eb69b-56df-4720-bd8c-0be846ae4868","label":" I MOVE UNSEEN","type":"Text","value":"Because I move unseen, I get +2 to avoid detection with Maneuver.","meta":{"checked":false}},{"id":"bcd2e73c-c107-426d-b9f4-cafe683c64b6","label":"OFF THE GRID","type":"Text","value":"Because I’m off the grid, get +2 to avoid attempts to gain the advantage over me when that advantage would be gained by metadata or biometric scanning. ","meta":{"checked":false}},{"id":"2e6e2f4f-c0a6-4962-b27e-95a5bbd135c3","label":"KNOW MY ENVIRONMENT","type":"Text","value":"Because I know my environment, whenever I invoke a situation aspect representing an environmental feature, I get +3 instead of +2.","meta":{"checked":false}},{"id":"4a2d5870-9202-4906-b52d-bc8c1959e4f9","label":"BLOOD IS THICKER THAN WATER","type":"Text","value":"Because blood is thicker than water, whenever I enter a scene in which I can call upon my community, I can choose to gain an aspect with a tied boost. The aspect must represent something I could gain from my community.","meta":{"checked":false}},{"id":"be9f6e0f-4670-474a-8e7e-ee4c33ad896b","label":"PEOPLE UNDERESTIMATE ME","type":"Text","value":"Because people underestimate me, I get +2 to cause harm with Fight against an opponent who believes himself to be my superior.","meta":{"checked":false}}]}]}]},{"columns":[{"sections":[{"id":"8ad9fd46-9f02-43e1-8c90-1807b15ff167","label":"ADVANCEMENT","blocks":[{"id":"0b530027-1eef-4ba0-94f6-04a2a7869288","label":"ADVANCEMENT POINTS","type":"SlotTracker","meta":{},"value":[{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false}]},{"id":"00b87480-7a65-4230-8db8-455174832428","label":"THE NATUREL ADVANCEMENTS","type":"Text","value":"During a mission, if my advancement track becomes full, I can immediately clear it to gain 5 fate points.\n\nAt the end of a mission, I earn one advancement point per true statement:\n\n- I used the environment to my advantage;\n- I supported and cooperated with my allies;\n- I made strides to help my community.\n\nDuring a debrief, if my advancement track is full, I can clear it to advance.\n","meta":{"width":0.5,"helperText":"Do not edit this."}},{"id":"de17ff89-c828-4f98-893f-88a01d0118b6","label":"SECRET CARD ADVANCEMENTS","type":"Text","value":"","meta":{"width":0.5,"helperText":"Write your character's secret card advancement conditions"}}]}]}]}]},{"id":"76159bbf-6860-4c2f-8c7f-a3a8dc8d0adb","label":"THE ARMIGER","rows":[{"columns":[{"sections":[{"id":"aa97cce2-d899-4254-91d0-e0a670ee8c0a","label":"ID","blocks":[{"id":"d4b7e9c3-8ef8-4566-8304-d625abd6c964","label":"","type":"Image","meta":{"helperText":"Click to add a character image"},"value":""},{"id":"5d45af19-c2da-4407-b8a1-775f4d3c68a4","label":"ALIASES","type":"Text","value":"","meta":{"helperText":"Write your character's known aliases"}},{"id":"470db4f7-f0cc-44ea-ba12-64c5565cf146","label":"FIGHT","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"27421430-745b-40a5-b0e6-a185f25b9263","label":"MANIPULATE","type":"Skill","value":"0","meta":{"commands":["4dF"],"width":1}},{"id":"ef0c08f4-d035-4dfd-8958-f6503c92ca59","label":"MANEUVER","type":"Skill","value":"0","meta":{"commands":["4dF"]}},{"id":"d362424f-fd56-4b8b-adc9-2d684c7ec91d","label":"OBSERVE","type":"Skill","value":"0","meta":{"commands":["4dF"],"helperText":"Pick one means spread from the following:
- Fight +3, Manipulate +1, Maneuver +2, Observe +2;
- Fight +2, Manipulate +1, Maneuver +3, Observe +2;
- Fight +2, Manipulate +2, Maneuver +1, Observe +3.
"}}]}]},{"sections":[{"id":"54d081b1-b2e5-4e8b-925b-9fdb08e43092","label":"ASPECTS","blocks":[{"id":"a145901a-20cb-44bd-a5f9-b6bee1030040","label":"SOCIAL CLASS","type":"Text","value":"Les Exilés","meta":{"helperText":"Do not edit this."}},{"id":"7dc654ae-c7cf-4868-84ca-4fb7ebd3c295","label":"PLAYSHEET","type":"Text","value":"The Armiger","meta":{"helperText":"Do not edit this."}},{"id":"27101801-f641-43f7-8666-a28aa5363c43","label":"WHY DO YOU RELY SO HEAVILY UPON AUGMENTATIONS?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"2a446440-5a37-4d09-9529-4c85e1c7229b","label":"WHAT IS YOUR MOST DISTURBING PHYSICAL FEATURE?\n","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"e50dec2f-2ae2-4ccb-93a8-37dae832bfc0","label":"WHICH AUGMENTATION IS YOUR FAVORITE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"22323c21-0c13-40d9-8b58-7903dd500d2b","label":"WHO ACCEPTS YOU DESPITE YOUR INTIMIDATING PRESENCE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}},{"id":"de830a09-7b1a-4b7f-8e93-d600c6a231c1","label":"WHY DID YOU JOIN LA RÉSISTANCE?","type":"Text","value":"","meta":{"helperText":"Answer this question and create an Aspect based on it."}}]}]},{"sections":[{"id":"467b49e7-eb0c-47f2-9543-030bfb370958","label":"REFRESH","blocks":[{"id":"e5f671be-6c11-4b6c-8cf5-a279d2639302","label":"FATE POINTS / REFRESH","type":"PointCounter","meta":{"max":"2","isMainPointCounter":false,"helperText":"Characters are created with 2 Refresh, but they can spend 1 Refresh to get one additional Stunt. At game session beginning, a character has Fate Points equal to their Refresh."},"value":"0"}]},{"id":"67d14b52-ef39-4adf-a936-3ce984d219a2","label":"CONDITIONS","blocks":[{"id":"66505543-7779-41bf-9616-79216251c24d","label":"ANGRY","type":"Text","value":"The person who made you Angry gets a boost against you.","meta":{"checked":false,"helperText":""}},{"id":"c25645d7-44d6-4d5a-8433-a81a7a2126b7","label":"WOUNDED","type":"Text","value":"The GM’s Budget increases by 1.","meta":{"checked":false}},{"id":"5fbe88b5-406d-4dcb-8a97-ea6eb7532b0e","label":"PERSON OF INTEREST","type":"Text","value":"At the start of every scene, except prep scenes and debriefs, the GM gets 1 blowback.\n","meta":{"checked":false}},{"id":"8031e2bb-7464-4198-80db-a6b5621fe498","label":"BLACKLISTED","type":"Text","value":"When you buy or requisition equipment, its cost is 1 point higher.\n","meta":{"checked":false}},{"id":"6a7f8a46-4aa1-4cdb-b863-5aadf8275d72","label":"MARKED FOR DEATH","type":"Text","value":"If the GM takes you out, she can pay 5 blowback to remove you from play permanently. If a PC takes you out, they can spend a fate point to do the same.","meta":{"checked":false,"helperText":""}}]}]}]},{"columns":[{"sections":[{"id":"211b7678-4825-4b2d-8f9a-1dad9fc4fee8","label":"STUNTS","blocks":[{"id":"5528a671-88e4-4102-9e99-865a32835241","label":"FRIEND OF LA RÉSISTANCE","type":"Text","value":"Because I’m a friend of La Résistance, when I requisition equipment from la Résistance, I pay 1 point less, to a minimum of 1. I can also requisition equipment with a cost 1 higher than normal","meta":{"checked":true,"helperText":"You start with this Stunt for free. Choose two more Stunts from below. You can reduce your Refresh to 1 to get one additional Stunt."}},{"id":"75217fad-09a1-44c7-a0a5-1b5b9646d876","label":"ARMOR PLATING","type":"Text","value":"Because I’m covered in armor plating, I can spend a fate point to avoid marking a condition caused by physical harm.","meta":{"checked":false}},{"id":"533c06fd-e46c-469e-b0a0-89c024f5141f","label":"ENGINE OF DESTRUCTION","type":"Text","value":"Because I’m an engine of destruction, I can give the GM 1 blowback to get +2 to a Fight roll. I can do this up to three times on a given roll.","meta":{"checked":false}},{"id":"230e5f4b-064a-4116-b70c-a69ebd12d242","label":"ENORMOUS","type":"Text","value":"Because I’m enormous, I get +2 to cause harm with Fight when my size is a factor.","meta":{"checked":false}},{"id":"76ac70eb-5c1f-4189-bc2a-d4215fda1e5c","label":"SCARY","type":"Text","value":"Because I’m , I get +2 to gain the advantage with Fight when I’m intimidating someone.","meta":{"checked":false}},{"id":"07fcaba4-93a8-47c6-a3a1-0adc2d296dc4","label":"PARIAH","type":"Text","value":"Because I’m a pariah, I can spend a fate point to draw the attention of any NPCs in my zone. When I do this, each of my allies gains a boost.","meta":{"checked":false}}]}]}]},{"columns":[{"sections":[{"id":"b75ee206-8129-4f21-8cb5-9f048ac2c430","label":"ADVANCEMENT","blocks":[{"id":"e239c30f-4ad3-42ba-9909-c75ee53ae598","label":"ADVANCEMENT POINTS","type":"SlotTracker","meta":{},"value":[{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false},{"label":"","checked":false}]},{"id":"7b0c90cb-5a04-4ed5-a92b-0839d97e0742","label":"THE ARMIGER ADVANCEMENTS","type":"Text","value":"During a mission, if my advancement track becomes full, I can immediately clear it to gain 5 fate points.\n\nAt the end of a mission, I earn one advancement point per true statement:\n\n- I made someone uncomfortable or afraid;\n- I caused significant property damage;\n- I solved a problem by using my implants.\n\nDuring a debrief, if my advancement track is full, I can clear it to advance.\n","meta":{"width":0.5,"helperText":"Do not edit this."}},{"id":"ac0c428b-1f5b-4bca-8b0e-d6c9bbd198c0","label":"SECRET CARD ADVANCEMENTS","type":"Text","value":"","meta":{"width":0.5,"helperText":"Write your character's secret card advancement conditions"}}]}]}]}]}],"template":"Blank","version":6,"wide":true,"playedDuringTurn":false,"fariType":"character"}